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This mod is a framework / tool for modders
"Dynamic dialogues" makes dialogues more customizable via CP. Some dialogue features are only avaiable to SMAPI mods- this mod lets you use them easily. Features:
Location specific dialogue
Time specific dialogue
(+notifs)
Custom greetings when passing by a NPC.
Ask NPC questions (when there's nothing else to talk about).
Dialogue features:
Shake
Emote
Jump
Face a new direction
Say the dialogue as a bubble
Force/ Say dialogue when you're not in the location
All of this fully configurable.
Example of a patch: { "Action": "EditData", "Target": "mistyspring.dynamicdialogues/Dialogues/Lewis", "Entries": { "exampleEdit": { "Time": "630", "Dialogue": "@?! It's 6:30!", "IsBubble": "true", "ClearOnMove": "true", "Jump": "true", "Shake": 1000 } } }