For some reason the accent color is not changing for me, I have it set to seasonal and it's staying the slate* blue; I was hoping someone could see if it’s conflicting with something else potentially, sometimes it flashes the correct color before going to blue so I’m wondering if something else could be interfering with it that I am not seeing??? Here is my log. This is such a very small thing but thanks so much for the mod, I love that everything matches.
is it only on the title screen? because i've just tested it and that's what's happening for me. it's the colour it's supposed to be in game but when i exit to the title screen, it changes back to slate after half a second. i think it's because when you're not in a save anymore, there technically isn't a current season, so it goes back to default. sorry if it's annoying but i don't know of any way to make the mod remember whatever season it was in game when you last played.
ConvenientInventory just released a new update that allows
Updated texture loading logic to use SMAPI content pipeline. This allows for other mods to edit the textures in this mod, such as by using Content Patcher's EditImage change action.
Would this allow you to use content patcher to change images for conventientinventory, so there is no more manually replacing png files for ConvientInventory compatibility patch?
you can open the config.json file in Notepad or any other text editor and change the values according to what you want. leave all the speech marks and commas and everything. just change the words. the available options are shown in the description tab on this page. then you just save the file and restart the game. alternatively, i'm pretty sure you can use the generic mod config menu to change the config settings in game. that might be easier.
I just downloaded following all instructions, it loads in snapi without errors, but the game keeps coming up normal looking. I go to the config.json file and it opens in notepad, what on earth do i do> im so confused.
are you still having trouble with the mod? since this comment was from april. make sure you've got content patcher installed. and this mod does only change the ui, not the entire game like in the screenshots, which also feature a world recolour and portraits mod.
Hey, I found an issue here. The border in the game, specifically in the content file regarding "Maps/MenuTiles", did not load properly. The configuration file shows "assets/{{Target}}. png", and the instructions here seem to be incorrect, missing the "Maps" step. This may fix the problem.
The reason is you are using a ID language mod. Just go to the folder Mods\[CP] DaisyNiko's Earthy Interface\assets\Minigames and copy the image "TitleButtons-en (or any languge) " , paste it and then rename it to "TitleButtons-id.png"
do the same with \LooseSprites\Cursors-id.png and \LooseSprites\ControllerMaps-id.png
355 comments
For some reason the accent color is not changing for me, I have it set to seasonal and it's staying the slate* blue; I was hoping someone could see if it’s conflicting with something else potentially, sometimes it flashes the correct color before going to blue so I’m wondering if something else could be interfering with it that I am not seeing??? Here is my log. This is such a very small thing but thanks so much for the mod, I love that everything matches.
Would this allow you to use content patcher to change images for conventientinventory, so there is no more manually replacing png files for ConvientInventory compatibility patch?
(⊙_⊙)?
Just one thing: would there be consideration for changing a main menu easter egg to be in line with your recolour?
Particularly this one:
I'm otherwise fine to do a dirty edit for my own personal use if someone wants to direct me where I'd go to do that myself :)
[Content Patcher] Can't apply image patch "Earthy Interface > EditImage LooseSprites/Cursors #1" to LooseSprites/Cursors: the FromFile file 'assets\LooseSprites\Cursors-id.png' doesn't exist.
[Content Patcher] Can't apply image patch "Earthy Interface > EditImage LooseSprites/ControllerMaps" to LooseSprites/ControllerMaps: the FromFile file 'assets\LooseSprites\ControllerMaps-id.png' doesn't exist.
[Content Patcher] Can't apply image patch "Earthy Interface > EditImage Minigames/TitleButtons #1" to Minigames/TitleButtons: the FromFile file 'assets\Minigames\TitleButtons-id.png' doesn't exist.
do the same with \LooseSprites\Cursors-id.png and \LooseSprites\ControllerMaps-id.png
edit: removed it