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DecidedlyHuman

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DecidedlyHuman

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About this mod

This mod does nothing on its own. Its primary purpose is to allow map authors to spice up their maps with the new custom tile properties, extra features, etc., that this mod adds.

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This mod adds a some new tile properties that mod authors can use to add little bits of polish to their maps.

This does nothing without content packs for it.


Closeup Interaction
This tile property will display a specified image on the screen when the player interacts with the tile it's placed on. If you want the player to be able to examine a photo on a desk and actually see the photo up-close, this is the one to use.
Closeup Interaction Text
This tile property only works in conjunction with [code single]CloseupInteraction_Image[/code], and will display the specified text as a description below the image.
Closeup Interaction Reel
This is a special variation of the closeup interaction properties. With this method, the mod will display the first image, and allow the player to also look at image 2, image 3, etc., all while allowing you to optionally have a text description for required images.
Closeup Interaction Sound
This is a tile property you can use alongside any of the other Closeup Interaction properties. When you specify a game sound cue using it, the sound will play when the player opens the interaction, or turns the page in the case of a reel.
Set Mail Flag
This tile property will set the specified mail flag when the player interacts with the tile it's on.
Adding a Conversation Topic
MEEP allows you to add a conversation topic to the player that interacts with a tile. This works alongside any other MEEP tile properties. For instance, you can set a conversation topic when the player clicks to look at something on an NPC's table.
Fake NPC
This tile property will spawn a fake NPC on the tile it's placed on. This NPC will breathe like a normal NPC, face you like a normal NPC, and can be talked to like a normal NPC. You can also specify a custom sprite size for the NPC. For example: a 32x32 NPC, or a 64x64 NPC. Other sizes may work, but haven't been tested.
Letter
With the Letter tile properties, you can trigger a vanilla-style letter/mail when the player interacts with the specified tile.
Letter Type
This property allows you to specify a vanilla letter background, or a custom letter background image.
Farm Animal Spawning
MEEP lets you spawn any farm animal in the game (including custom ones added with 1.6's new custom farm animal feature) on a map of your choosing. Farm animals spawned by MEEP can't be milked/sheared/sold, and can display a custom message when you chat with them. Since 2.4.0, this now lets you specify a portrait image for your farm animals to give them dialogue similar to a normal NPC.
Invulnerable Trees
This lets you mark specific types of custom trees as being indestructible so the player can't chop them down. Good for making decorative custom trees.
Coloured Slime Event Command
This is a new event command, which will let you add custom coloured slimes to your events.


And much, much more to come in future! If you're a mod author and have requests, feel free to send them my way, and I'll see if I think I can do them well enough to add!


Importantly, if you decide to use MEEP, I'd love to hear about it!


If you're a mod author interested in making use of this framework, you can find the documentation here. If you have any issues, feel free to ping me (DecidedlyHuman) in #making-mods on the Stardew Valley Discord server.

I'll investigate Android support as soon as SMAPI on Android is in a decently stable place.


There's a known issue with fake NPCs inside Solid Foundations buildings, where the building will vanish when you go to sleep. This will be fixed in the next update!

Source on GitHub: https://github.com/AlanDavison/StardewValleyMods
Bugs/issues on GitHub: https://github.com/AlanDavison/StardewValleyMods/issues