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Author notes
feel free to use my tilesheets to make your own mods
File credits
used staircase texture from Seasonal Garden Farmhouse V2 color pallete (for recolor) from Rustic Country Town Interior
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Changelogs
Version 2.0.1
changed the mod name
more 1.6 compatibility
Version 2.0.0
stardew 1.6 update
Version 1.0.4
added option to remove candles from secret cellar room
Version 1.0.3
added compability for Aimon's Tidy Cozy Farmhouse mod
Version 1.0.2
fixed manifest key
fixed bug when cellar entrance appeared even if you don't have farmhouse cellar upgrade
added compability mappatch for SeasonalGardenFarmhouseV2
Version 1.0.1
fixed issue with blocked cellar entrance in vanilla farmhouse
fixed issue when walls in secretcave room cannot be decorated
changed size of secretcave room (to be more simmetrical)
Version 1.0.0
initial upload
Makes your cellar maps look new and fresh towards more realistic layout. Also adds some new custom room accessible through cellar!
I plan on adding some things in the future, such as:
Spoiler:
Show
Custom warps in that small cave room (those warps will teleport player to such places like Clint's and Willy's shop, Desert cave entrance and other useful places that you visit pretty often)
Some small events (to unlock this small warp room in the future you'll need to acquire some special item. Since having room with so many useful warps is kinda endgame content in my opinion. But ofc it will be highly configurable and you could enable or disable those warps).
More recolor option (for now it's only for Rustic Country Town Interior (dark)
How to install:
Download all the required mods
Put "Redesigned Cellar Layout" folder from archive to your mods folder
Done!
NOTE: For stardew 1.5.6 you'll also need Extra Map Layers and Custom Decoration Areas mods Compability:
Compatible with other farmhosue mods (Seasonal Garden Farmhouse V2 and others)
Probably there's some issues with multiplayer, I didn't test it
Not compatible with android (for now)
Not compatible with other Cellar mods (for obivious reasons)
There's also some bugs present in the mod (maybe I'll succeed on fixing them in the future, dunno):
1. If you use my Redesigned Farmhouse mod - at first save load your cellar entrance will be messed up. I'm sorry for this inconvenience and will try to fix it in the future - Fixed by adding compatibility patch in my Redesigned Farmhouse mod 2. When using Vanilla Farmhouse the floor tiles at cellar entrance will be bugged (see the screenshot) To fix it:
Go to Redesigned Cellar config menu,
Disable the mod,
Exit the config menu, wait 10 seconds (just stand still a bit),
Go to config again and enable the mod.
3. Some wall tiles will overlap player and placed items (see the screenshot)