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Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Everyone in #modding in the Stardew Valley Discord
Donation Points system
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Changelogs
Version 1.1.0
Added
- Balanced Mode, which prevents the player from fast travelling unless they are on a horse, and blocks fast travel to Calico Desert altogether.
- Warning when attempting to warp into an area that is preparing for a festival. [DrCreo]
Changed
- Changed the spawn location for Calico Desert in order to avoid the bus cutscene [PathosChild]
- Changed spawn location of Quarry to the end of the bridge, fixes a visual bug seen when spawning directly in the quarry.
Donations
No donations accepted
Fast Travel Fast Travel is a mod which allows the player to fast travel to any location on the map, by simply left clicking the icon. This allows the player to quickly go from say, the mines, to the blacksmith.
Known Bugs
Can't fast travel to Quarry. (Currently disabled due to a bug with indoor backgrounds)
The bus animation doesn't play when fast traveling with a mount
Mod Support As this is my first mod, I decided not to add full support for others' mods, as it'd be biting off more than I could chew. Instead, I've opted to use a configurable system for each warp. These can be edited/added in the config.json file. As an example, here is the warp for the town square: { "MapName": "Town Square", "GameLocationIndex": 3, "SpawnPosition": "29, 67", "RerouteName": "Town" } If you had installed a mod which added a giant fountain in the middle of the town square, for instance, you could move the spawn position up a few tiles on the Y-axis(second number) to stop yourself from spawning inside of it.
Source Code Source code can be found on the Github Page
Bug Reporting There are several ways to report bugs(listed by how often I check them):
Contact me on Discord (Can be found on the Stardew Valley discord)