About this mod
Turns Dusty into an NPC. Has his own schedule, usually following Alex around, and occasionally doing his own thing.
- Requirements
- Permissions and credits
-
Translations
- Turkish
- Changelogs
== FAQ ==
Does Dusty care if I dig in the trash?
He's curious, but he doesn't care (no friendship points lost).
== Likes/Dislikes ==
Loves
Meat, Cooking, Chewing Stick, Bone Flute, Bone Fragment, Driftwood
Likes
Monster Loot, Both Lucky Purple Shorts, Soggy Newspaper, Prehistoric Bones & Nautilus/Amphibian Fossils, Fossilized Skull/Spine/Tail/Leg/Ribs, Snake Skull/Vertibrae
Dislikes
Seeds
Hates
Greens, Grapes, Radioactive Things, Any Cakes, Pies, Cookies, Sweets, anything that is toxic to dogs, and anything with Sugar
== Compatibility ==
Is it compatible with DustyMod2ElectricBoogaloo?
I have not tested mod compatibility, but feel free to comment if you find out.
Any mods that edit Dusty's pen are likely incompatible (see the image of Dusty's pen for specific tiles).
== 1.6 ==
YUP! I really struggled with this (but I 100% understand it now), and it's up! 1.6 is super powerful for NPC control, so lemme know if he's doing anything that dog's shouldn't do and I'll make him better! :D
Shouldn't be buggy, but there might be some minor stuff that needs tweaked, let me know!!!!
== TODO List ==
(1)Add to Festivals
(2)Update Sprite Size (when he walks horizontally, he's squished) (1.6 added a fix for this, still learning this modifier)
(3)Give a Rest Animation when at Doghouse. (see: Update Sprite Size)
Make an event or two (none currently, shoot me some ideas)
Update Schedule if married to Alex.
~Move Prehistoric Bones to loved and move Bone Fragments to either disliked or hated.
~Add Wood/Hardwood to Like/Love
== Credit ==
Credit to Poltergeister for Dusty's Portrait and the base for the spritework.