About this mod
Adds variants of Meadowlands farm, options to remove ponds, and make the grass tillable. Now you can avoid dealing with the patchy grass or just till over it!
- Requirements
- Permissions and credits
- Changelogs

This mod adds options to change part of Meadowlands Farm. Allowing you to choose between different variants of the maps and remove the ponds.
Now with tillable grass (configurable)!
Generic Mod Configuration Menu is strongly recommended to edit the config in-game instead of editing manually, but it's your choice.

FullGrassField with all three ponds removed

SplittedGrassField

MoreGrass

FullDirtField

NeaterDirtField

NoRandomGrassPatches

Default with all three ponds removed

Default Map with Removed Fence

Generic Mod Config Menu look for Tweakable Meadowlands Farm



- Map recolor mods should be compatible if the mod is updated to 1.6.
- Meadowlands Minecarts is compatible as confirmed by zilchaz

[/size]1. Can I use this mod in an ongoing save?
Yes, you can! However, if you remove ponds, pond area will be an empty plot as default debris generation only occur during save file creation.
2. Can I remove this mod after using it in my save?
Yes, you can. The patch will not apply (ie. game will use default map). There's possibility of buildings or items on top of the pond. Especially if a pond was removed using the mod. Still, easily dealt with Noclip Mode.
3. Can I use this mod in multiplayer?
Yes, you can. Ideally with mod installed and with same setting on all players. Otherwise, you might see other farmer walking on water.
Two ponds removed in an ongoing save file


- @lemonbby that expressed annoyance on the grass patches in Stardew Valley discord, leading to idea for this mod
- kdau for scroll generator.
Tiny reminder: endorse the mod if you like it. It means more people will see it, and it makes the author happy. :)