Upgraded versions of the original Casks, with improved space efficiency. By default, the casks come in Copper (x10), Iron (x25), Gold (x50), Iridium (x100) & Prismatic (x200) varieties. Now with customisable capacities!
Based off of the same ideas as Upgraded Jars & Upgraded Kegs, the CFR mods
License: CC-BY-NC-SA - see http://creativecommons.org/licenses/by-nc-sa/4.0/ for more details.
If you use parts of this or modify it and post it elsewhere: you need to credit Epsilon (for the Cask sprites) and me, your license must have similar terms for sharing/use of assets/configs, and you cannot make money off it. So no donations button either.
File credits
Cask sprites by Epsilon from PFM - Expanded Casks mod
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.8.10
These errors will be the death of me
Version 1.8.9
More fixing of errors
Version 1.8.8
Unifying base code with Upgraded Kegs & Jars
Version 1.8.7
Turns out errors were due to another mod not mine, but i made some mistakes in the last update
Version 1.8.6
Last update STILL didn't work and i'm starting to run out of ideas...
Version 1.8.5
Still getting reports of errors so tried to delay changes to machines data til after CP has done it's thing
Version 1.8.4
Added missing new i18n and a few tweaks
Version 1.8.3
More null checks = less errors, hopefully
Version 1.8.2
Null reference error still wasn't fixed in the last update
Version 1.8.1
Fix for null reference error on game startup
Version 1.8.0
The mod now copies machine rules from the vanilla cask so there is no longer the need for me to manually add compatibility with modded items. Added config options to customise the capacity of each cask. This update renders the optional files obsolete, you can use the age all objects setting in CCM or an age more items mod for the vanilla casks to achieve the same effect, or even add more items to the CCM cask data
Version 1.7.5
Fix for "Failed to parse cask aging multiplier '' for trigger rule" error
Version 1.7.4
Prismatic Casks can now be enabled/disabled in the config rather than relying on Prismatic Tools - Continued since it's fate is uncertain
Version 1.7.3
Fix for input string error when using the Age Multiplier Increase/Decrease settings in config
Version 1.7.2
Fix for Casks only taking the max count
Version 1.7.1
Fix for the Decrease Aging Multiplier config settings increasing it rather than decreasing and other tweaks
Version 1.7.0
Re-worked aging multiplier settings in favour of an optional tiered speed increase/decrease depending on play style, increment/decrement values fully customisable via config Re-added Casks themselves being purchasable at Clint's by request, enableable via config.
Version 1.6.0
Tried to add more depth gameplay wise so now the default recipes require you to upgrade the previous tier. Only the recipes are now available to purchase at Clint's with the next tier becoming available when the player owns the previous recipe. Added compatibility for Cornucopia: Artisan Machines.
Version 1.5.1
Fixed Grapes of Ferngill JSON
Version 1.5.0
Casks now take smaller item stacks if the player doesn't have enough to fill them completely. Copper takes 2-10, Iron 11-25, Gold 26-50, Iridium 51-100 & Prismatic 101-200. Now requires selph's Extra Machine Config
Version 1.4.0
Fixed Casks reverting to only outputting 1 item, reduced default prices and altered default crafting recipes. Also added a Prismatic tier which takes a whopping 200 items if Prismatic Tools Continued is installed
Version 1.3.0
Created new GMCM config menu with c#, it is now much tidier. The menu can now be found under Upgraded Casks rather than (CP) Upgraded Casks
Version 1.2.0
Added compatibility for Grapes of Ferngill & Trent's New Animals. Also tidied up the GMCM config menu as best i can as it was getting cluttered
Version 1.1.1
Added compatibility for Copper Still
Version 1.1.0
Added compatibility for Cornucopia - More Crops & Visit Mount Vapius
Version 1.0.3
Added config options to alter the crafting recipes, prices and aging multipliers
Version 1.0.2
Internal improvements
Version 1.0.1
Fixed item's not appearing at Clint's shop
Version 1.0.0
Initial release
Upgraded versions of the original Casks, with improved space efficiency. By default, the casks come in Copper which take a stack of 1-10 of the same item, Iron which takes 11-25, Gold which takes 26-50 and Iridium which takes 51-100. If enabled in the config, there is also a Prismatic version which takes 101-200.
The config has many options for customisation, including but not limited to: custom recipes for each cask, custom prices for each cask, custom capacity for each cask & global aging multiplier modifiers.
Based off of the same ideas as Upgraded Jars & Upgraded Kegs, the Custom Farming Redux mods
Heavily inspired by PFM - Expanded Casks by Epsilon so much so that the sprites are actually from that mod! The difference with this mod is that they behave exactly like the vanilla casks so you don't have to re-insert the items after they reach each quality level!
Purchase the crafting recipe for them from Clint. The first tier becomes available when the vanilla casks are unlocked.
Requires Custom Cask Mod aswell as Content Patcher & SMAPI as it's not possible to register the Big Craftables as Casks with CP alone. Now also needs selph’s Extra Machine Config too.
Compatible with all modded items as the mod copies it's rules from the vanilla casks.