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FellowClown

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fellowclown

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About this mod

Passerby Cemetery is fan-made edition to ConcernedApe's Stardew Valley.

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Translations
  • Spanish
  • Russian
  • Portuguese
  • Mandarin
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 This mod contains content featuring mental health conflict, religious imagery and plot lines, mild violence, animal endangerment, and foul language. None of these things are extreme; this mod is at least at a PG-17 rating. 

Death is just the beginning, yet the cemetery in Pelican Town is lacking. The deceased's resting place seems to be neglected, and there is no caretaker to maintain order within the cemetery.
But, shouldn't there be?
With my mod, I will fill in that missing part of Pelican Town, and provide a proper resting place for the many souls that the game implies to have passed on.


To install the mod please follow the directions below closely.
1. Download the mod and all of its requirements.
2. Using a program capable of unzipping zipped-up files, unzip your downloaded mods.
3. If you're doing a fresh install, copy and paste your unzipped content into your mods folder.
4. Older saves need to delete the old versions of the mods before installing.
5. Run your game once to the title screen, do not start your save or load your old save just yet.
6. Exit out of your game and navigate through Passerby's folders. Find and open the file labeled Config.
7. Edit your configuration file to your preferences.


Are you struggling?
Is the mod's content too difficult to uncover?
Check out my Guide Site! 
Please read the guide before asking questions.
Want to get the latest unreleased version of the mod?
visit my github! 
For unreleased versions of the mod!

There is ongoing development towards expanding and rounding out the caste for Passerby Cemetery!
This means that this mod is NOT complete and I will continue to update its story.

There's a lot of custom content ranging from:
Crops
Animals
Clothing
Weapons
Animal buildings
New buffs
New monster
Lore
and more!

Is this mod compatible with X mod?
Yes, it is compatible and I will continue to keep it compatible.
Passerby is a separate map from vanilla so it shouldn't mess with things.

Is this mod compatible with recolors?
My custom assets would need to be recolored,
but you can use this with a recolor without real issues.

Where is X Npc?
Look at the guide, please.