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Updated numerous routines to utilize newer base game mod features.
Modified mead price calculation to be based partially on base mead price and partially on flavored honey price to smooth out the profit curve.
Version 1.0.6
Included Japanese translation (thanks mitekano23)
Version 1.0.5
Cleaned up machine output and CP logic for honey and mead.
Support for non-wild, non-flavored honey.
Improved compatibility with Item Spawner mod.
Version 1.0.4
Added option for mead to inherit quality from input honey.
Version 1.0.3
Reworked honey and mead sprites for better compatibility
Removed ItemConverter logic, which should not longer be needed.
Version 1.0.2
Added config option to disable colored sprites and revert to default sprites
Added conversion to and from colored objects for honey and mead
Version 1.0.1
Corrected a packaging error which caused incorrect assets
Version 1.0.0
Initial release
A fairly simple mod that does the following:
Flavored honey now produces flavored mead.
Flavored mead price is based on both base mead price and input honey price.
Mead will retain quality from honey - configurable via options (the normal game does not generate quality honey, another mod will be needed to enable that functionality).
Both honey and mead are now colored items, based on the flavor - configurable via an option.
COMPATIBILITY: If you use a custom texture pack, this mod will still override the default and colored sprites for both honey and mead. If you want to use the custom textures, you will need to put together a Content Pack containing the custom sprites and a content file similar to this: