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Changelogs
Version 1.4.2-beta
Added: Dynamic fog color based on the current weather (soon it will also be based on time!).
Added: More configuration options, this time for accessibility, which can also be useful if you want to further customize your experience with the mod.
Added: Optional file for better congruency with the Moon Cycle mod.
Changed: Small improvements since the last update, but I can't remember them because it's been so long lol
Version 1.4.1-beta
Added: Custom sounds for acid rain.
Added: Acid smoke effect for acid rain.
Changed: Total rework of the configuration options.
Changed: Removed duplicated code.
Fixed: Audio playing incorrectly.
Fixed: Audio causing lag.
Fixed?: Blizzards causing crashes during cutscenes. (lmk if persists)
Fixed?: Deluge bug where debris kept spawning any day even with the config option turned off. (lmk if persists)
Version 1.4.0-beta
Added: Acid Rain (weather).
Added: Cloudy (weather).
Added: Acid rain clock icon.
Added: Acid rain TV animation.
Added: cloudy clock icon.
Added: C# patch for extra clouds during cloudy weather.
Changed: Mist clock icon.
Changed: Mist TV animation.
Changed: The cloudy weather now uses the old mist TV animation.
Changed: Removed damage caused by hailstorms on crops (still causes damage to the player).
Changed: Made acid rain cause damage to crops.
Version 1.3.7-stable
Added: Optional file for better congruency with the Moon Cycle mod.
Version 1.3.6-stable
Fixed: Audio playing incorrectly.
Fixed: Audio causing lag.
Fixed?: Blizzards causing crashes during cutscenes. (lmk if persists)
Fixed?: Deluge bug where debris kept spawning any day even with the config option turned off. (lmk if persists)
Version 1.3.5-stable
Added: Thai translation, thanks Phanfah!
Fixed: Lunar events not happening,
Version 1.3.4-stable
Added: Korean translation, thanks Whdms2008!
Changed: Updated Japanese, Chinese, Spanish and Portuguese translation.
Version 1.3.3
Added: Integration with the Moon Cycle mod - Now the clock's moon will match all the moon phases.
Added: Config option to make the blizzards less resource intensive for low-end devices.
Changed: Better organized the mod internals.
Version 1.3.2
Added: The clock moon will now indicate if there will be a lunar event.
Added: German translation.
Changed: Edited the lunar events (de)buff icons.
Fixed: Musics being controlled by the wrong volume slider.
Fixed: Issue with musics not working as intended (Thanks RevenantFun for helping me!)
Version 1.3.1
Changed: Updated all translations
Version 1.3.0
Added: Blue Moon (Astronomical Event).
Added: Harvest Moon (Astronomical Event).
Added: C# Patch for Blood Moon prevent players from sleeping.
Added: C# Patch for Astronomical Events HUD messages
Added: Spanish translation. (Thanks juanpa98ar!)
Added: Images to the mod page for better understanding of the mod features.
Added: Even more configuration options (please, delete your old config to avoid bugs).
Changed: Optimized code.
Changed: Muddy Rain now won't boost crop growth, instead it will fertilize the soil.
Changed: Removed unused code and assets.
Changed: Improved day-night transition for Blood Moon.
Changed: Mist and Heatwave music tracks.
Changed: Tweaked Blood Moon monsters spawn rate and density.
Changed: Tweaked Blood Moon monsters spawn rate.
Changed: Tweaked a few arts.
Changed: Removed Spacecore dependency.
Changed: Tweaked the frequency of a few weather types.
Fixed: Mist and Heatwave remaining for other days.
Fixed: Weather effects remaining on regions without the specific weather.
Version 1.2.1
Changed: Updated French translation. (Thanks Caranud!)
Changed: Updated Chinese translation. (Thanks EtaMyosotis and MiaoSu6!)
Changed: Updated Portuguese translation.
Changed: Updated Japanese translation. (Thanks mitekano23!)
Changed: The mod will now show up as 'Weather Wonders' instead of '[CS] Weather Wonders' on GMCM.
Fixed: Japanese translation not being loaded. (Thanks mitekano23 for letting me know!)
Version 1.2.0
- NEW DEPENDENCIES REQUIRED! -
Added: Heatwave (Weather Type) - See sticky comment for more info.
Added: Muddy Rain (Weather Type) - See sticky comment for more info.
Added: Earthquake (Nightly Event) - See sticky comment for more info.
Added: Blood Moon (Astronomical Event) - See sticky comment for more info.
Added: New music tracks for mist, heatwave and blood moon.
Changed: Overhauled the configuration options, now almost every aspect of the mod can be configured.
Changed: Weathers that causes consequences won't happen during passive festival.
Changed: Tweaked a few clock icons and TV animations.
Changed: The way the deluge spawn debris and trash, now it should be more optimized and "smart".
Changed: Now the deluge also spawns extra beach forages (on the next minor update I'll make it possible for supply crates to spawn too).
Changed: Made Dry Lightning days a little bit darker.
Changed: Rain-Snow Mix now have a chance to happen on late fall and early spring.
Changed: Weather probability (I have tested for 702 days).
Changed: Tweaked the cold buff icon.
Changed: Hailstorm can now happen on both fall and summer.
Changed: Mist can now happen on both fall and spring.
Changed: The type of debris that will spawn during deluges.
Changed: The trash spawned by the deluge will despawn on the second day after the deluge occurs.
Fixed: WW's weathers ambient sounds volume being too loud compared to the vanilla rain sound.
Fixed: Mist music being controlled by the ambient slider instead of the music slider.
Fixed: Drizzle sound not having a loop.
Fixed: Deluge debris and trash spawning bug.
Fixed: Trash spawning every day, even when no deluge had occurred.
Version 1.1.0
Added: New consequence for hailstorm, now it has a chance to damage crops.
Added: New consequence for deluge, it will now gradually spawn trash and debris during the day.
Added: Config option to turn off sounds.
Added: Config option to make the snow weather have the same snow as the Rain-Snow Mix.
Changed: Deluge sounds.
Changed: The weather probabilities (let me know if its better).
Fix: Weather Report 'null' bug.
Version 1.0.1
Fixed: PK.
Fixed: Deluge not happening.
Version 1.0.0
Initial release.
Donations
No donations accepted
'Feel The Nature'
Weather Wonders was created for those who want to make their game feel more alive and dynamic by adding greater diversity to the in-game weather system. Currently, it introduces numerous new weather types, lunar events, nightly events and much more are yet to come!
All of these have been designed with the intention of blending seamlessly with the vanilla style. The mod is fully configurable! - You can disable/enable anything you want.
✦ New weather types: ➔ Blizzard. (winter) ➔ Deluge. (spring, summer, and fall) ➔ Drizzle. (spring, summer, and fall) ➔ Dry Lightning. (spring, summer, fall, and winter) ➔ Hailstorm. (summer, fall) ➔ Mist. (spring, fall) ➔ Rain-Snow Mix. (early spring, late fall, and winter) ➔ Heatwaves. (late spring and summer) ➔ Muddy Rain. (spring and summer)
✦ New lunar events: ➔ Blood moon. ➔ Harvest moon. ➔ Blue moon.
✦ Add more side effects for all the new weather types.
- Yes, Weather Wonders should be compatible with any mod.
- Yes.
- Almost every aspect of the mod is configurable; before requesting more configuration options, make sure to check if your suggestion isn't already implemented.
- I really wanted to create specific schedules for the NPCs based on the weather, but for the sake of modding compatibility, the NPCs schedules will be according to the vanilla weather:
Rain-Snow Mix > Rain
Deluge > Storm
Hailstorm > Rain
Drizzle > Rain
Dry Lightning > Sunny
Mist > Sunny
Blizzard > Snow
Heatwaves > Sunny
Muddy Rain > Rain
- No.
✦ Weather Wonders is available in the following languages:
KhloeLeclair for not only creating the Cloudy Skies framework, which is literally the only reason this mod exists, but also for helping me with the doubts I had regarding the Cloudy Skies framework.
Vlgor for making the Rain-Snow Mix, Blizzard, Hailstorm, Deluge, Drizzle, Mist and Dry Lightning TV animations.