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this is the first mod i've ever released, so pls understand i'm super green. a noob, u might say.
provided are options for a "long" or "short" kitsune mask (it's a difference of a pixel in length, okay, i just wanted to have an illusion of a half mask without compromising the face details). the long one has lil red whiskers, the half mask does not. just drop the desired length into your stardew valley > mods folder.
only have one dropped in your mod folder at a time to prevent conflicts. however, if you know how to fiddle with your own .xnb files, i included the .png file so you can decide which hats it will overwrite. the default is the skeleton mask, because that was the one i used as a base when i started to tinker for funsies. using xnbextract will get you pointed in the right direction, if you're looking to start tampering. i found this and all my other resources on the stardew wiki.
if you make any edits to the .png i don't mind if you reupload it on the nexus or elsewhere, but it would mean a lot to me if you just credit my original work. a link back to the mod page will be sufficient.
as this is the [CP] edition, you will need SMAPI and the content patcher mod to make this work.
[edit] house mod used in the screencaps can be found here.