This mod gives the player the ability to change the difficulty of combat in the mod settings. It alters the speed, defense, attack, and health of monsters to make combat more or less difficult.
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Difficulties: No damage: Monsters are significantly slower, have much less health and defense, and give no damage. Gives a stress-free mining experience while still allowing the player to collect the rewards associated with slaying monsters. Easy: Monsters are significantly slower, have much less health and defense, give very little damage, and have a possibility of missing during attack. Their stats are around 10% of default. Medium: Monsters are a little slower; and have lower health, defense, and damage. They also have a small possibility of missing while attacking. Their stats are around 75% of default. Hard: Default monster stats Extra hard: Monsters are significantly faster, have higher health, defense, and damage. Their stats are 50% higher than default.