This mod lets you set a multiplier to change the rate of experience gain for each of the 5 skills. Each skill can have its multiplier set independently of the others. If you only want to speed up leveling one of the skills, you can do that and leave the others unaffected. Or you can place a modifier on all of them if you like
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Changelogs
Version 1.0.1
Fixed floating point issue. Minimum xp given will now be 1, unless you set the multiplier to a negative value, in which case it will set the xp gain to 0 for that skill
Fixed floating point issue. Minimum xp given will now be 1, unless you set the multiplier to a negative value, in which case it will set the xp gain to 0 for that skill
Version 1.0.0
Initial Release
I threw this mod together quickly shortly after starting a new 1.6 playthrough and lamenting how much slower foraging feels compared to all the other skills. After searching, I only saw one other mod that appeared to do this, and it hasn't been updated in over 4 years so I figured I'd put this out for anyone else that wants it.
This mod uses harmony to patch game files, so it may break with other mods that do the same. I'll say though, I'm testing it with SVE and some other fairly common/popular mods and it doesn't seem to cause any conflicts with them. Your mileage may vary.
Compatible with Generic Mod Config Menu, so you can change the multipliers in-game, and the changes will take effect right away without requiring a restart