Whip out that rod and get shiny hunting, this mod adds shiny fish variations of every fish to the game with configurable shiny rates and price multipliers.
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Changelogs
Version 1.0.4
For 1.6.9, shiny legendary fish ponds
Version 1.0.3.1
Optional patch which makes shiny fish pond spawn rates configurable. Also reduces shiny rate across all options by about 30%. (The listed shiny rate was being experienced as significantly higher)
Version 1.0.3
Added swimming animations so it is now fully compatible with visible fish, and makes fish visible in fish tanks.
Version 1.0.2
Second reduction of crab pot shiny rate. Changes to fish ponds for shiny fish.
Version 1.0.1
Removes shiny fish from collection tab, adds update keys, reduces crab put shiny rate.
Whip out that rod and get shiny hunting, this mod adds shiny fish variations of every fish to the game with configurable shiny rates and price multipliers. Shiny fish are visually distinct and will have a star next to their name to indicate shininess.
Notes: Shiny rate is a base 1%, but this can be experienced slightly differently depending on how many other fish are in an area. Configuration of the shiny rate has a minimum of 0.025% (1/4000). The price multiplier for shiny fish is a base 5x, but can be configured between 1x and 10x.
Shiny fish use the same fish pond data as their regular variants, but only reproduce once every season. This can also be altered in the config.
Shiny fish are 1.2x harder than their regular variants. This can also be changed in the config.
Shiny fish are not included in the fishing collection.
This mod is multi-lingual, aka it is automatically compatible with all languages.
This mod should be fully compatible with other mods which change, add, or remove fish.