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Reprodudix

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Reprodudix

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About this mod

Notifies players when a cutscene starts or ends in multiplayer, blocks movement for others during the cutscene, and provides a pause menu with mini-games and helpful tips while waiting. Optionally pauses in-game time during cutscenes with the Pause Time in Multiplayer Revived mod.

Requirements
Permissions and credits
Changelogs



This mod adds multiplayer notifications to inform players when one of them starts a cutscene. It also blocks the movement of all other players by opening a pause menu where they can choose a mini-game and see helpful tips while waiting for the cutscene to finish. Once the cutscene ends, the menu will automatically close, and the game will continue.

This mod ensures that players can enjoy cutscenes in multiplayer without worrying about other players' progress, as time continues to pass during the cutscene, which could be considered unfair.

Optionally, you can install the Pause Time in Multiplayer Revived mod to pause the in-game time while the cutscene is playing. The Pause Time in Multiplayer Revived mod can independently stop the game during cutscenes, but it doesn't restrict other players' actions, allowing them to continue playing while time is frozen, which could give them an unfair advantage. This mod solves that by preventing movement and offering mini-games to keep waiting players engaged.

Note: If you're planning to play only in local co-op, the Pause Time in Multiplayer Revived mod is not required, as the game will automatically pause the time when the pause menu is opened during cutscenes.

When the /pause command is used, a pause menu will appear displaying a random tip. This feature is customizable and can be disabled by adjusting the configuration file or using the Generic Mod Config Menu.



  • Install the latest version of SMAPI.
  • Download this mod and unzip it into Stardew Valley/Mods.
  • Optional: If you want to pause the in-game time during cutscenes:
    • Download and unzip the Pause Time in Multiplayer Revived mod.
    • The game host must enable the Any cutscene pauses option in the Pause Time in Multiplayer Revived mod settings. This can be done through the Generic Config Menu or by editing the mod's config file (see the original mod description for configuration instructions).
  • Run the game using SMAPI.



  • All players must have the mod installed
    If a player does not have the mod, they will not be restricted during cutscenes and will be able to move and interact with the game as usual.
  • Start a Multiplayer Game
    Once the mod is installed, simply start a multiplayer game as you normally would.
  • Triggering a Cutscene
    When a player triggers a cutscene, a notification will appear for all connected players to inform them that a cutscene is happening. Other players will be unable to move during this time, ensuring they are not able to progress while the cutscene is playing.
  • Pause Menu and Mini-Games
    While the cutscene is active, the pause menu will automatically open for the other players. They will have the option to choose a mini-game to stay engaged while waiting. Once the cutscene ends, the pause menu will close, and the game will continue as normal.
  • Inventory button
    An inventory button allows players to open and view their inventory and all other tabs of the game menu during a cutscene.
  • Optionally Pause Time
    If you have installed the Pause Time in Multiplayer Revived mod, the game time will also be paused while the cutscene is playing, ensuring no progress is made during that time (the host must enable the Any cutscene pauses option in the Pause Time in Multiplayer Revived mod settings — see Step 3 in the Install section). If you are playing in local co-op, the game will automatically pause time when the pause menu opens, and the Pause Time in Multiplayer Revived mod is not required.
  • Reset Command
    The host has access to the /reset command, which is designed for extreme cases where something goes wrong. This command resets all pause states for all players and forcibly ends any active cutscenes. It can be executed via the in-game chat or the console(reset) and is useful as a fallback to ensure the game continues smoothly.



  • Supports both online multiplayer and split-screen co-op modes.
  • Works with Stardew Valley 1.6 and later on Windows, macOS, and Linux.
  • Includes a 🇨🇳 Chinese translation, made by CNSCZJ.