This mod checks the Farm Cave, Greenhouse, Cellar, and Sheds every morning for harvestable items. If any are found, a notification will be displayed to the player. As you travel from area to area, it also checks NPC's for birthdays, and provides a notification if found.
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Changelogs
Version 1.9
Adds translations for Korean, French, and Portugese
Removes broken text from Barn notifications
Version 1.8
Fixes Fruit Cave Scanning
Fixes Birthday Scanning Error
Improves error logging
Version 1.6
Adds Multi-Language Support
Refactors for best practices according to SMAPI documentation
Version 1.2
Adds Update Key to allow SMAPI to automatically check for updates on launch
Fixes a bug introduced in 1.1 that broke greenhouse scanning
Version 1.1
Adds Support for scanning the Cellar
Adds Support for scanning Sheds
Improves Performance
Adds more detail to the notifications (number of harvestable items found)
Version 1.0.0
Initial Release.
Supports notification for harvestable items found in the Farm Cave and the Greenhouse
This mod checks various locations for harvestable items every morning, and provides notifications for where items were found.
Currently Supported Notifications
Farm Cave has Mushrooms/Fruit
Greenhouse has harvestable items
Cellar has harvestable items
Sheds have harvestable items
Barn Animals have produce available
Barn Auto-Grabber has items
Coops have animal products available
Silo's are below 15% Capacity
Someone nearby has a birthday today
Configuration
Scanning of all locations can be toggled via a config file (config.json) located in the installation directory. Note: This config file is created the first time the mod is loaded into the game, so it will not be preset immediately after installation. You must load a saved game (or start a new game) and begin your first day before this config file gets created with the default values.