About this mod
Add a new side-quest with a handful of rewards
- Requirements
- Permissions and credits
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Translations
- Spanish
- Portuguese
- Mandarin
- Changelogs

A desert mini-expansion!
2.0 Update:
- a couple big fixes
- tortoises grow up a little faster
- added a final part to the expansion (talk to the cave flamingo again)
- added another animal : turtles!
A note on the turtles:
These guys swim, and are effected by all of the same mechanics that effect Ducks - if Alternative Textures is installed, they will walk on water, and if Ducks to Water is installed, they will go swimming after you pet them.
- a new desert-themed map and warp portals
- a few events with Sandy
- a new crop
- a new vendor
- two new animals for the barn
- new artisan goods
- new cooking recipes
- meant for late-game, and some parts of it require items from Ginger Island (like the Ostrich Incubator)
- If installed on a new save, made to unfold naturally once you reach it later!
How to get this mini-expansion started:
- The bus to the desert must be unlocked
- four-hearts or more with Sandy
- 9:00 PM at night or later
Requirements:
To function, this mod REQUIRES:
Content Patcher
Farm Type Manager
Not required but HIGHLY recommended:
Dynamic Reflections
Not required but softly recommended:
Gentle Night Lighting
A note on the Desert Festival:

This mod should not actively conflict with anything, and has been playtested with:

MAJOR SPOILERS
Start:
Enter the Oasis/Sandy's shop anytime after 9PM, once you have 4-hearts or more with her.
If you want the reward items, you have to cheat through something like CJB.
If you choose to help, a scroll will appear next to the bus stop. Touch the scroll to go to the canyons.
P.S. If you don't touch the scroll, it will stay there until you're ready. Just know that the following events will make less sense if you decide to do it during the daytime.
This is the only time you will be able to freely collect rainpuffs, you will not be able to purchase them later. Spend as much time as you can collecting them, but keep the clock in mind! The lit spiral portals will take you to different parts of the map, and ultimately to a secret area.
If you truly cannot find where to go:
This will bring you back to Sandy's, where you'll be rewarded with a recipe and a warp totem home.
Part 2:
Start:
Make the item from the recipe that you learned, and bring it to Sandy's shop.
Instead of rainpuffs, the canyon now has some people scattered around it. Follow the spiral portals you learned before to talk to everyone. Most everyone has a riddle to solve, with a numerical answer. One person will advise you to add the numbers together to get the final answer.
There is a flamingo that sells more recipes in exchange for rainpuffs. There is also a flamingo standing in front of a cave. When you talk to it, it will ask you for the final answer for all the riddles.
Inside the cave is the a prize
Part 3:
Start:
The flamingo will let you into the cave, which has filled with sand. There is a man there who will teleport you back to the summit, this time during the day.
Talk to the flamingo on the far right ledge for a riddle.
Answer the riddle for your final prize:
a clutch of turtle eggs.

The teas don't sell for a huge amount of money, so their value is mostly in their buffs.
Each tea increases player speed, and adds one additional buff. They last the entire day. That's right! These buffs do not expire unless replaced with another beverage, or until you go to sleep for the day. They stack with buffs from eaten dishes.
Buffs
Remedy Tea: 1.2 speed, +10 Immunity to status effects
Taro Tea: 1.2 speed, +50pts to Stamina
Ginger Tea: 1.2 speed, x2 Crit Multiplier
Cactus Tea: 1.2 speed, +5 to Luck Level
Fiddlehead Tea: 1.2 speed, +5 to Attack
Animals

The Tortoise lives in the barn, and is hatched through the Ostrich Incubator. The hatchling takes 10 days to grow up. Once fully grown, your Tortoise drops an item every day - either an egg, or a flake from its shell called a "Scute Flake."
Collect 5 eggs, and put them in the Preserves Jar to create "Pickled Eggs." This is an artisan good that sells for 950g each.
Collect Scute Flakes, and craft them with 5 bone fragments to create a "Tortoiseshell Hairpin." This is an artisan good that sells for 900g each.
Comes in three random colors!

The Island Turtle lives in the in the coop and is hatched through the coop incubator. They grow up in only 2 days, and drop turtle eggs every 4 days after that. One clutch of turtle eggs can be pickled in the Preserve Jar to create "Pickled Eggs." This is the same artisan good made from Tortoise eggs, and sells for 950g each.
Turtles swim!
Come in two colors - a domestic and island variety.

This mod is fully functioning the way I want it, but "under the hood" it's a bit of a mess. In the future, I will:
- create better folder and json structure so that the content.json doesn't contain literally the entire Data coding
- add in Gifting (currently, there's nothing coded for gifting the new items to villagers, so every item gets a neutral reaction)
- add in aging for Pickled eggs (I attempted to do this but feel stumped by cask rules haha)
- continue to work on the pixel art for Tortoises, and maybe add in variations
- create a nyapu variant for the shopkeeper's portrait
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Some A/N:
I grew up in the American southwest desert, and originally made this mod because I was feeling homesick. The crop that comes with this expansion is so special to me that I have a tattoo of it!
Originally it started just as a new map, and grew from there (which is why the coding is all tangled together, I certainly didn't expect to add so many features)
a PSA on the hairpin item:
Thank you for giving this mini-expansion a try!
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Huge huge thanks to the SDV Discord, which helped me with coding every step of the way!