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Changelogs
Version 1.0.1
Fixed an issue where a tool would become permanently efficient and no longer use any energy
Version 1.0.0
Initial Release
A mod to stop you from losing energy when you accidentally used the wrong tool. Currently supports the Axe, Pickaxe, Hoe and Watering Can. A few examples where this mod will stop you from wasting your energy:
Watering an already watered crop
Using your axe on a stone
Using your pickaxe on grass
Using your hoe on an already tilled piece of soil
etc
To accomplish this, the mod tries to look for valid/intended actions and then makes any other actions free from stamina use.Here is a list of actions that will still cost energy: Axe
Chopping down trees
Removing crafted items
Removing crops
Removing flooring
Removing logs
Removing twigs
Removing stumps
Removing weeds
Destroying breakable item
Pickaxe
Mining ore
Mining stone
Removing boulders
Removing crafted items
Removing first stage trees
Removing crops
Removing flooring
Removing hoed dirt
Removing meteorites
Removing weeds
Destroying breakable items
Hoe
Till artifact spots
Till dirt
Removing crafted items
Removing first stage trees
Removing weeds
Destroying breakable items
Watering Can
Water tilled soil that isn't already watered
Water pet bowl
Water slime hutch water spots
Cool down lava in Vulcano Dungeon
If there are any actions I've missed or if the mod stops energy being spent incorrectly please let me know and I'll try to fix it as soon as possible.