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Changelogs
Version 0.1
first release (no update key)
Willy will now buy anything fish related and beach related! Ideal for especially early game, when the small backpack is a struggle... Imagine you forage on the beach before starting your fishing day, and everything you found, you can sell to Willy: coral, clam, sea urchin, but also anchor, dried starfish, and nautilus shell, and so on... Then you go fishing, and you fish up seaweed, sea jelly, and maybe some fish of course, and you can again sell your entire inventory to Willy! Less struggle early game!
Works with at least SVE and Eli & Dylan, so it is safe to assume that any mod that adds items properly with the right item tag will be added to the items Willy buys from you!
Another shop that could fix some inventory struggle? Clint of course! You will now be able to sell all artifacts to Clint, so you can safely have him open a 100 artifact troves while selling in the meantime.
Also works with at least SVE by the same item tag logic as Willy's shop. Just that the tag is tied to the item category.
Item tags added to Willy's shop:
beach_item
counts_as_fish_catch
fish_nonfish
forage_item_beach
marine_item
Item tag added to Clint's shop:
item_type_arch
If you have suggestions for another shop, or to add more item tags to Willy or Clint, let me know! Just keep it to QoL improvements and not too unrealistic. :-)