Required (Obviously). Confirmed working with v1.15.10.
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are not allowed to use assets from this file under any circumstances
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This is a patch created with permission for Wildflourmod's work, and DP is enabled with Wildflourmod's express permission.
Donation Points system
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Changelogs
Version 1.01
No change to supported versions, just removed the root folder from the ZIP to better accommodate mod managers.
Version 1.0
Initial release (for Forager's Nooks and Crannies v2.1 and Stardew Valley Expanded v1.15.10)
A super simple compatibility patch for Forager's Nooks and Crannies and Stardew Valley Expanded. Moves one map patch, one warp and two warp destinations 20 squares to the right in the Secret Woods when SVE is installed.
This mod was created and released with Wildflourmods' permission, however, and I cannot stress this enough, do not bug Wildflourmods if you run into issues with it. You shouldn't run into any issues, but if you do, ask in the comments here or raise a bug report.
Installation is really straightforward. If you manually install your mods, just replace "[CP] Forager's Nooks and Crannies\data\mysticforest.json" with the one in the Zip file. If you install your mods via mod manager, install this mod as usual and make sure it loads after the original mod. This mod does absolutely nothing without the original mod installed.
Compatibility
A little housekeeping: This version was made for v2.1 of Nooks and Crannies and v1.15.10 of SVE. If a future update is released, this edit will probably still function just fine (though if you installed manually you'll need to reinstall it when FN&C updates). I will update this page once I've confirmed compatibility, as if there are changes to the base mysticforest.json, they will not be replicated in this patch. Likewise if SVE suddenly makes a major change to the Secret Woods in a future version, this mod will need an update.