1889 comments

  1. Pathoschild
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    STOP!
    Read this before asking for help or reporting an issue. Common questions are answered here. This post is kept up-to-date.


    In multiplayer, farmhands don't see chests in some locations.
    Farmhands can only see chests in a few synced locations (e.g. the farm, main farmhouse, and their current location). This is due to limitations in the game's multiplayer, there's no easy way to circumvent that limitation.
    Chests Anywhere doesn't work on Android.
    The Android version of the game changes the ShopMenu constructors to add an extra string context argument. That can't be fixed by the mod itself; SMAPI on Android needs a compatibility rewriter to fix all mods that construct shop menus (including Chests Anywhere).
    I have Better Chests installed too.
    That mod makes many changes to chests, and causes many of the issues reported here. Before asking for help on this page, temporarily remove Better Chests to make sure it's not a problem with that mod. You can report issues with Better Chests on its page instead.
    How do I ask for help?
    First, check if the mod page already answers your question! (See "how to use" and "common questions".)

    If not, upload your SMAPI log and add a link to your message. Do this even if you're not asking about an error or don't see one in the log; it has useful info like which mods you have, what happened in the game, etc.
  2. 232323ddddd
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    你好,为什么我的祝尼魔箱子无法联通了
    1. Pathoschild
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      Hi! What do you mean by connect? Are they not appearing in the chest dropdown while you're in that location?
  3. CheesyLeaf
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    there's an extra/invisible/mysterious chest on my farm that I can't find. I remember putting my items in the shipping bin and going to bed but when i woke up, it turned into a chest, so the items never got sold. the items are still there and so is the bin and i can try selling it normally, ignoring the extra chest, but that would give me OCD

    log:  https://smapi.io/log/75a0ef3ca13842c0a3f94846b4d69ad2
    1. Pathoschild
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      Hi! Chests Anywhere doesn't create any chests, but it has info to show where they are. Can you open the chest through the menu, click the 'edit' icon, and post a screenshot of the edit view?
  4. NwZwve
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    Can't paste(ctrl+v) any text into the chest configuration page, is this a bug?
    1. Pathoschild
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      Fixed in the upcoming Chests Anywhere 1.28.1. Thanks for reporting it!
  5. wy189
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    Easy Chest is compatible with Chests Anywhere and can be used together. 1.6 ok.
  6. Golken
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    Thanks for this useful mod, and for all your incredible work! This suggestion might be asking for a bit much, but could you make another mod based on this one, with this mod's extra QoL features but without the central cheat feature? That has certain advantages to merely disabling it in this mod's config, such as player restraint, multiplayer mod banning and community discoverability of the extra QoL features in this (also more appropriate mod name for what you're using it for, I guess). There are other mods that add those features, though it seems this mod has the best implementations for them that I've seen (and is also the one I can count on the most to be robust, including in multiplayer).

    For anyone reading this, currently the extra, configurable QoL features of Chests Anywhere, other than being able to use chests anywhere, are:

    • Name chests and show that name as a tooltip on mouse hover and in the chest interface, above the chest contents. The name does synch across for other players in multiplayer, regardless of who set it (as far as I can tell).
    • Open the Shipping Bin's UI like a chest, so you can view multiple (all) items and take them back out.
    • When viewing a chest interface, add a new Organize button for the player's inventory (otherwise, in vanilla, in this interface you can only Organize the chest itself, so in case you want to do it to your own inventory, you have to close the chest interface, open your inventory, Organize, then possibly reopen the chest back up for handling.)
    • Add a configurable keybind for Organizing (vanilla item sorting) a chest.

    I wish for a few of this kind of QoL features to be added/tweaked, too, if possible:

    • Could the maximum length for the chest name be longer?
    • EDIT: Show the name as a hover tooltip for named furniture containers as well (additional config option? if it's on purpose)
    • A new Description field for each chest, same purpose and use as the name field, but it can be much longer, and it wouldn't show up on tooltip, only in the opened chest UI. This is especially useful for multiplayer, and/or multiple saves, or of course, if you load up an older save after not having played it for a long while.
    • Since unfortunately there's no mod for 1.6 for this feature, an option to add a search field to container UIs (and the player inventory-only UI), to help with identifying the item icon you need when looking at cramped inventories with many icons.

    Also, found a bug (or mislabel?): the 'sort chest' keybind actually sorts player inventory. It does nothing outside the chest interface, such as in the player inventory-only view, though, which could be an additional feature.
    EDIT: Also, the mod-added player Organize button doesn't have any tooltip on hover (so it doesn't actually say "Organize").
    1. Pathoschild
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      Hi!

      could you make another mod based on this one, with this mod's extra QoL features but without the central cheat feature?
      Normally you'd use the mod settings for that; I'd rather not start a new mod for it, since I already have quite a few to maintain. You could try Chest Label System for chest labels, but I don't know of a specific mod for the other features.

      Could the maximum length for the chest name be longer?
      Limit removed in the upcoming Chests Anywhere 1.28.0.

      Show the name as a hover tooltip for named furniture containers as well
      Also done in the upcoming 1.28.0.

      A new Description field for each chest, same purpose and use as the name field, but it can be much longer, and it wouldn't show up on tooltip, only in the opened chest UI.
      I could look into that if it's something many other players want too.

      Since unfortunately there's no mod for 1.6 for this feature, an option to add a search field to container UIs (and the player inventory-only UI), to help with identifying the item icon you need when looking at cramped inventories with many icons.
      Unfortunately that's out of scope for Chests Anywhere, and I'm not aware of a working mod which does that.

      the 'sort chest' keybind actually sorts player inventory.
      Display text fixed in the upcoming 1.28.0.

      the mod-added player Organize button doesn't have any tooltip on hover
      Fixed in 1.28.0.

      Thanks for the suggestions & bug reports!
    2. Golken
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      Thank you!
  7. stuntinonmari
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    Hello! I just downloaded the mod and I renamed my chests but in sheds I can hover over a certain space where the chest is in the other shed and the name pops up without the chest actually being there. Also, I changed the categories for those chests. Is there a way to fix this I am sorry if this makes zero sense xd.
    1. Pathoschild
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      Hi! Can you...

      • create a zip of your save folder, upload it to a site like catbox, and post the link here;
      • and mention which particular tiles & shed are affected to I can test it?
    2. stuntinonmari
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      https://files.catbox.moe/q3oyv3.zip

      This affects the two big sheds at the top right of my farm because they are close together. Is it because they are so close together?
    3. Pathoschild
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      That should be fixed in the upcoming Chests Anywhere 1.28.1. Thanks for reporting it!
    4. stuntinonmari
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      Thank you so much and ofc!
  8. Sasacatina
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    It seems to prevent seeing chests linked via automate mod. Also, is there a way to transfer to nearby chests?
    1. Pathoschild
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      Hi! The chests shown in Chests Anywhere aren't affected by Automate. If you open the chest directly and edit its settings, do you have its "Hide this chest" option enabled?

      You can install another mod like Convenient Chests for the transfer-to-chests feature; it should work fine alongside Chests Anywhere.
  9. spiderhouse456
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    Excuse me, I need help. My chests and other placed items like furnaces are getting deleted from the farm. I have a lot of mods, but only after I downloaded this mod, they started disappearing. I'm not entirely sure that this mod is at fault, but that is the only assumption I have. Can anyone help me figure out the issue
    1. Pathoschild
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      Hi! Chests Anywhere has no effect on placed objects. If you come ask in #modded-tech-support on the Stardew Valley Discord, we might be able to help you track down what's causing it.
    2. spiderhouse456
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      Sorry, my apologies, I figured it out the day after I commented. I was so happy that i kept playing and forgot about the comment it turnesout that it was auto grap truffles' fault the day(ingame day) before i installed the chest anywhere mod i moved the pig's barn using another mod to Grampelton and when it grappled truffles there, it deleted anything(except buildings) in the same coordinates in the main farm.
  10. WolfQueenOfMetal
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    Greetings! The last time I used it, I had zero issues with anything, and I used Overworld.
    For some odd reason, it's not showing the chest from the shed I just built.
    None of it isn't showing from the overworlds, and none in my farm.
    Same way with the buildings.
    1. Pathoschild
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      Hi! What do you mean by Overworld? Can you try it again, then upload your SMAPI log (see instructions on that page) and post a link here?
  11. TheodoreCI
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    Hi, the UI of this mod and the UI of better chest will overlap with each other. Is there a way for me to close one of them.
    The expression may not be clear, I used translation software.
    1. Pathoschild
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      Hi! Unfortunately that's inevitable, since there isn't enough room for both mods' UI to fit without a bit of overlap. (Also, note that Better Chests is abandoned and no longer maintained.)