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Changelogs
Version 3.5.1
Fixed the Bundle Variants
Version 3.5.0
Added support for Cornucopia Artisian Machines (and used some of the possible produce)
Added support for SVE 1.15 (and used some of the possible produce)
Moved Kiwi to Rare Crops and used Lettuce instead in the summer crops bundle
Version 3.3.1
Changed the quality of Dulse Seaweed to normal quality in the ocean fish bundle
Version 3.3.0
Removed Vanilla from Spring Crops
Reduced amount of bell pepper needed as they now exist in different colors
Reduced the amount of kiwis needed
Changed Lotus to Blue Mist in the summer crops bundle
Changed Cocoa Pod to Pistachio in the artisian bundle
Changed Starfish to Dulse Seaweed in the ocean bundle to remove issues with more fish
Changed the Golden Key Blade to the Golden Skull Coral to not offer an overpowered weapon as reward
Version 3.2.0
Adjusted some bundles to reduce difficulty
Adjusted some bundles to make sure the basic bundles can be done in year 2
Version 3.1.0
Added support for Ridgeside Village
Added support for Cornucopia
Added support for the new remixed bundles of 1.6
Added a whole lot of different mixes
Added an optional download with only the base code as modder resource
Version 3.0.0
Dropped Support for PPJA, this will be replaced soon with another mod support, which also provides this variety
Updated all bundles to function with SV version 1.6
Dropped dependency to Json Assets and all related dependencies to PPJA
Version 2.4.4
Fixed issue with ' in JA item names
Version 2.4.3
Fixed bug with showing the bundle number in the name for the bundles for languages other than english
Version 2.4.2
Corrected the quality requirement for the quality fish bundle
Version 2.4.1
Fixed bug with apricot saplings instead of apricots for Vanilla and Vanilla SVE bundles
Removed unneccessary Log information
Fixed bug with Vanilla SVE Enchanter bundle, which was not in the right format
Version 2.4.0
Added deinstallation guide
Added bundle variants for remixed bundles
Removed FTM package
Added pure vanilla bundle variant for deinstallation purpose
Fixed doubled 50k bug
Reworked bundle requirements and rewards
Removed Fix-Versions as we reduced the fodder bundle for all packages
Version 2.3.0
Updated to the new .NET 5.0 framework
Version 2.2.1
Changed Clownfish to Red Mullet for SVE bundles as clownfish can now only be fished on Ginger Island
Version 2.2.0
Hopefully fixed the bug breaking the bundles, when one item is inserted that nearly finishes the whole bundle
Maybe this will also fix the bulletin board problem (index out of range issue)
It's still Plug'n'Play, no edits will be done to the savegame!
Version 2.1.0
Decoupled the bundle content packs from the main files (the vanilla bundles will always be available with the main download)
Added a fix version for every bundle to fix an issue with the fodder bundle for some users (IndexOutOfBound error)
Added SVE support
Version 2.0.1
Corrected the Quality Crops Bundle in the PPJA version
Version 2.0.0
Added 1.5 support
Added support for CCCB Vanilla Bundles
Added support for CCCB PPJA Bundles
Changed Ginger to Fennel for PPJA Bundles
Completely reworked the basics of this Mod to make it work again
The CCCB bundles will be loaded after loading a savegame
Version 1.6.1
Fixes the JsonAssets error
Version 1.6.0
Added vanilla bundles version
Added SVE support (will be auto detected)
Changed the construction bundle to use wood fences instead of wood
Adjusted the dye bundle (blue jazz was nerfed)
Version 1.5.0
Edited the files to be ready for future 1.18 CP update
Version 1.4.0
Changed the amount and find chances of custom foragable items
Changed amout of driftwood, passion fruit, snow yam, albacore, rose and mudstone
Added fire quartz instead of tigerseye
Version 1.3.0
Updated CP Format Version
Enhanced some bundles (especially fall crops and chef)
Compability to New More Fish
Improved the amount of findable forage items
Added more maps to the custom foraging
Version 1.2.0
Replaced the rings with new items, which can be put into the bundles (thanks for GhostieCakes to pointing this issue out)
Changed some of the bundles
Updated the Bundles Information file
Version 1.1.0
Changed File Structure
Enhanced some bundles (rewards and input)
Added a txt.-File with the bundle information
Version 1.0.0
Initial Mod Release.
This is the CHALLENGING VERSION of this mod. If you're looking for vanilla style bundles, you can find them here: Custom Community Center Bundles
This overhaul attempts to create a challenging but not frustrating experience fulfilling the community center bundles while also providing more variety to these.
Included are special rewards for fulfilling the bundles and even bundle variants for the remixed bundle versions! 'Challenging' is interpreted as needing crops/fruits/artisan products only available after year 2 or later, utilizing more artisan machines, the necessity for buying and saving products for cooking recipes or trying your luck in the mines.
Maybe you should save some of these precious artifacts you discover around town, too~