Wouldn't it be nice if your conversation with Stardew Valley residents have more visual flair? This mod adds selection of portrait frames that changes based on where and when you are.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Images in this project are modification of Stardew Valley assets. All the rights belong to Eric Barone (ConcernedApe) Airyn edited the assets to make it compatible with Doragoun's Changing Skies
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Changelogs
Version 1.2.2
Fixed wrong reference to BeachDebris instead of SeaDebris. The frame should be patched correctly now.
Version 1.2.1
Removed unnecessary files included in 1.2.0
Version 1.2.0
Fixed Bookshelves frame for Library not properly displaying
Edited three frames (SimpleDandelions, Tulips,.and FrostedPines)
Added 13 new frames
Added priority to frame patch
Update manifest and dependency to 1.6
Version 1.1.1
Fixed Corns frame for Fall not properly displaying.
Edited GoodOldSewer frame for Changing Skies.
Edited four base frames (LeavesAndTorch, FairBallons, HolidayPresents.and ItsJoja)
Version 1.1.0
Fixed 10 hearts not properly hidden when config to hide heart indicator is selected.
Added 28 new map-based frames.
Edited 2 festival frames for Changing Skies.
Removed Generic Mod Configuration Menu as hard dependency
Version 1.0.2
Added edited assets for Changing Skies, thanks to Airyn
Version 1.0.1
Removed leftover folder
Added false dependency for Doragoun's Changing Skies
Version 1.0.0
Initial release
This mod adds a total of 82 portrait frame variations:
31 seasonal frames (regular days and berry bearing days)
13 festival frames
37 map specific frames
1 event specific frames
Frames to display can be configured to your heart liking and can also be set to not change dynamically (in case you like one sooo... much).
All frames are arranged from Stardew Valley assets in hope they aesthetically fit the game. Detailed frames grouping and some config explanations can be found on GitHub.
Some seasonal frames
Some festival frames
Some map frames
Farmer Portraits or Farmer Portraits for 1.6. To use same dialogue's portrait frame for farmer and character, set 'Use Custom Background' to false in that mod.
UI Recolor. On most case, this mod will overlay (draw on top) the UI mods, it has "Late + 500" priority. Generally you can use this mod and UI Recolor mod. However, how the two visuals will blend is a different subject and should be judged by yourself. There are some examples of how this mod fits with UI Recolor on here.
Changing Skies. Built-in edit will be used automatically, thanks to Airyn for the initiative. All edited assets can be seen here.
Some frames with Changing Skies
1. Is it safe to add this mod mid-save? This is a retexture mod. It should be pretty safe to add to and or remove from any save.
2. Can I use this mod in multiplayer? Yes, you can! Even if it's only you that installed this mod, it would still work (Only you would see the mod in action though)
3. Is this mod compatible with that mod? Most definitely compatible if the other mod doesn't touch dialogue's portrait frame.
Airyn for editing the assets to make it visually compatible with Changing Skies.
Glymr for being kind and listening to all the ideas and scope creeps.