About this mod
Complete outfit overhaul of the Crimson Fleet. Hondo Ohnaka now is The Collector. Optional: Mathis Castillo now is Jodo Kast. (Star Wars)
- Permissions and credits
- Changelogs
- Donations
please use these two mods instead:
https://www.nexusmods.com/starfield/mods/10788
https://www.nexusmods.com/starfield/mods/10790
As my sweet mother always said: Son, if one hostage is good, two are better. And three, well, that’s good business.
This mod overhauls almost every Crimson Fleet Outfit with the addition of Hondo Ohnaka (known from the Clone Wars and other Star Wars series) who now becomes "The Collector"
New Game or NG+ recommended.
You might not see some changes mid playthrough. If NPCs don't look like they should use console to to reset their inventory or disable and enable them again.
What you get:
- 3 different new spacesuits of that replace the vanilla ones (Assault, Charger and Sniper/Officer)
- New outfit for Naeva
- New outfit and spacesuit for Delgado (also craftable at the industrial workbench)
- Hondo Ohnaka NPC replaces "The Collector"
- Hondo's outfit craftable at the industrial workbench with and without Weequay face
Optional:
- Mathis Castillo (your "rival" of the Crimson Fleet questline) is replaced by Jodo Kast. You can become allies or enemies. It's up to you. (Optional File Download)
Details:
This is a replacer mod.The original Crimson Fleet Spacesuits will be gone.
The Crimson Fleet pirates that wear the pirate clothing (not the spacesuits) will stick to their outfit. This should go very well with radicalclownfriends Star Wars Aliens mod, so you still have some alien races in the Fleet. You can also still get Delgado's and The Collector's old outfit through console commands.
The new outfits of Delgado and Hondo Ohnaka are craftable, too. The new spacesuits can be obtained as the vanilla ones (looting).
Hondo Ohnaka as a NPC will have facial animations. If you craft the Hondo helmet with face, your face will not have any animations (you only get to see them in photo mode anyway).
The armors don't have morph files. So you might get some clipping if you are using high values for weight or muscles.
Details optional Jodo Kast replacer mod:
You don't need the Hondo & Pirates mod to use this. It is a complete standalone mod that replaces Mathis Castillo with Jodo Kast and his armor.
I recommend using my Arms of Mandalore mod, too. This makes him use the EE-3 Blaster rifle. If you don't use my mod, he will have a Varuun Inflictor rifle instead.
Installation
Use a mod manager.
Manual Installation:
Extract it to your "Data" folder where Starfield is installed.
If you don't already have done so, please make a "StarfieldCustom.ini" or edit if it already exist in "\Documents\My Games\Starfield\" folder with the following:
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
Credits
radicalclownfriend for helping me A LOT to get into Starfield modding, Blender and whatelse and letting me use his assets as templates for my mod.
You can check out my other mods, too.