Overhauling the lighting in a handful of interiors. Aiming to give some locations less intense lighting opting for harsh yet moody lighting.
Requirements
This mod does not have any known dependencies other than the base game.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Changelogs
Version SS.1.0
Modified the following locations:
Hall Of Obidence - Decreased fog and new light sources
The Keep - Decreased fog, exposure, and the intensity of light sources
Dazra Security - Decreased exposure, removed a couple of light sources, and added new ones
Alternation Clinic - Decreased fog
Meat House - Decreased fog
Goods Exchange - Decreased fog
Version 1.09
The Lodge - Replaced light sources and decreased indirect lighting, added emittance
The Scow - removed light sources and added new ones
Akila Gal Bank exterior - modified light sources and changed their scale
Version 1.07
The Den - Added light sources, and decreased the intensity of certain light sources. Changed the materials of light objects that don't emit light. Removed a lighting box that leaked from The Trade Authority. Moved unmotivated light sources and balanced the overall lighting of the station
Taiyo Astroneering Store - Decreased indirect lighting and exposure
Sona's Home - Decreased fog and indirect lighting, removed unmotivated light sources, adjusted light sources, added dust particles
EIT Clothiers - increased indirect lighting
New Homestead - adjusted exposure
Version 1.05
Modified the following locations:
Jemison Mercantile - removed unmotivated light sources and decreased the intensity of certain light sources
Viewport - added a couple of light sources and moved them to match up with the lighting objects
ECS Constant - decreased fog
Neon's Reliant Medical - added one light source
Dream home - changed the exposure, moved unmotivated sources, and removed lighting objects that don't emit light
UC Vigilance - decreased fog
Eit Clothiers - changed the exposure, added two light sources, and moved unmotivated light sources
Generdyne Industries - Decreased fog and exposure
Version 1.01
Fixed unintended LUT change and decreased the indirect lighting in subsection seven
Note: This mod was made with vanilla LUTs and default brightness in mind though the lighting edits will show their effect even if you installed any LUT replacer/remover
Modified the following locations:
Spoiler:
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UC Distribution Center - LUT change and increased indirect lighting Euphorika - less fog and decreased intensity of two light sources Va'ruun embassy lobby - removed two light sources Va'ruun embassy basement - removed two fake light sources Kore Kinetics - LUT Change Trade Tower Xenofresh - Decreased indirect lighting Ryujin HQ - Decreased indirect lighting and fog Sanctum Universum - Removed a lot of light sources and increased indirect lighting The Key - Decreased the intensity of Shinya's chair lighting Vigilance - Decreased indirect lighting Xenofresh factory - LUT change and decreased intensity Subsection Seven - LUT change and decreased indirect lighting, increased intensity of a couple of light sources UC Security office - LUT change and increased indirect lighting Sixth Circle in Cydonia - Added two light sources and decreased the intensity of a couple of light sources Legrandes Liquors - LUT change and decreased indirect lighting Pit Stop Hopetown - LUT change and decreased fog Mining League - Decreased indirect lighting and fog Trade Tower Generdyne - Decreased light source intensity and indirect lighting, removed a couple of light sources -1.05 version- Jemison Mercantile - removed unmotivated light sources and decreased the intensity of certain light sources Viewport - added a couple of light sources and moved them to match up with the lighting objects ECS Constant - decreased fogNeon's Reliant Medical - added one light source Dream home - changed the exposure, moved unmotivated sources, and removed lighting objects that don't emit light UC Vigilance - decreased fog Eit Clothiers - changed the exposure, added two light sources, and moved unmotivated light sources Generdyne Industries - Decreased fog and exposure -1.07 version- The Den - Added light sources, and decreased the intensity of certain light sources. Changed the materials of light objects that don't emit light. Removed a lighting box that leaked from The Trade Authority. Moved unmotivated light sources and balanced the overall lighting of the station Taiyo Astroneering Store - Decreased indirect lighting and exposure Sona's Home - Decreased fog and indirect lighting, removed unmotivated light sources, adjusted light sources, added dust particles EIT Clothiers - increased indirect lighting New Homestead - adjusted exposure -1.09 version- The Lodge - Replaced light sources and decreased indirect lighting, added emittance The Scow - removed light sources and added new ones Akila Gal Bank exterior - modified light sources and changed their scale