About this mod

A series of cockpits for those that travel in a pack

Requirements
Permissions and credits
Translations
  • Italian
  • German
Changelogs
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Built to accommodate your shipmates, Mattell's Crew series may not come with all the creature comforts of the solitude series (no beds or workstations this time) but instead focus on giving your crew actual stations to work from. Some features are carried over from my previous mod, cockpits will still have upgraded stats, equipment mounts, built in lvl 3 scanjammer, mission board/bounty clearance, and where appropriate additional cockpit entry points (docker and lander attachment will be enabled as well).

Important note for pdy users, these cockpits (usually) require manual placement of the doors. You can also place any of pdy’s alternative door options. Also note that you should only place the “fore” door options or the open pass-through 

Cockpits:

Stroud Mayflower: Modified KonTiki 400-Accessible from aft and bottom, has crew stations for 4 teammates. Secondary nav terminal in case bottom access is desired. A small armory at the rear (also available without weapon racks in case you want to add your own). Has 8 equipment mounts and 2 additional structural mounts added on top
 
Deimos Athena: Modified Ares DS40.2 with a centered pilot seat and crew stations for 10 (8 console stations with seating and dual co-pilot stations) as well as a ready room, captains office, and small entrance armory (add your own weapon racks). 

Hope Warden: Modified Overseer 400 with 5 crew stations (as long as only 1 entrance is used, 4 if both are occupied). Mildly customized seating and consoles, 10 equipment nodes, and 2 top structural mounts

Nova Pioneer: Modified Cabot with crew stations for 8, 11 equipment mounts, and a complete captains quarters downstairs. (2.7 adds a v2 variant with hopefully better pathing for npcs)

Stroud Negotiator: Modified variations (4) of the Viking with Crew stations for 8/7/7/6 based on version chosen (Cp= has co-pilot seat & Cn= has central nav station with crew seat). Versions are base model (6), Cn (7), CP (7), and CP CN (8). All versions also include wall mounted nav terminal in rear, mission board/bounty clearance access terminals (mounted to central nav if present, rear wall flanking doorway if not), and spotlighted flat wall sections (2, port&stbd) for weapon racks, decorations, ect.  

Deimos Hermes: Modified Phobos with crew stations for 5 and integrated comspike functionality.

Taiyo Shinsengumi: Modified Himeji bridge with 6 crew stations and the usual nav station, mission board, and bounty clearance terminals.

Stroud Vaka: Modified Kon-Tiki 600 with 2 co-pilot seats, 8 additional crew stations, connections for both top and fore positions (nav station relocates forward to clear the ladder/bay hatch if bottom connection is used and can recieve docker and landing bays directly), 13 equipment mounts and an additional structural mount on top.

Equipment:

Deimos Hydra Equipment Upgrade: Found in structures near the top of the list, custom fit for any Ares based bridge (attaches to bottom front connection point and adds a replacement so it is still available) has 10 added equipment mounts as well as 2 additional structural mounts on top in case you want your shield or other structural components mounted up there

Nova Prime Equipment Upgrade: Found in structures near the top of the list, custom fit for any Cabot based bridge (has passthrough mounts for the 4 rear/side connections) and adds the same 11 equipment nodes the pioneer has. 

Stroud Barde: Found in structures near the top of the list, custom fit for any Viking based Cockpit (has passthrough mounts for the top and bottom connections) that adds an additional 7 equipment mounts 

Taiyo Kabuto: Found in structures near the top of the list, custom fit for any Taiyo cockpit/bridge (has passthrough mount for the bottom connection) that adds 8 equipment mounts 

Deimos Hoplon: Found in structures near the top of the list, custom fit for any Phobos based cockpit (has passthrough mount for the top equipment mount) that adds 9 equipment mounts and an integrated conduction grid. 

SETI Patch: to allow SETI - Ship Exterior True Illumination at Starfield Nexus - Mods and Community to work with the custom exteriors added with this mod.

1 credit patch: reduces the cost of anything added by this mod to 1 cred.
more to come, Full master main file, small master patches


My Mods:
Mattell's Cockpits and Bridges Crew Series at Starfield Nexus - Mods and Community

Mattell's Cockpits Solitude Series at Starfield Nexus - Mods and Community 
Mattell's Modified Modules (formerly Ronin Cockpit) at Starfield Nexus - Mods and Community 
Mattells Ladderless docking and loading bay hatches at Starfield Nexus - Mods and Community
GrafsHabs Useful Brigs Patch by Mattell at Starfield Nexus - Mods and Community  
Owl Tech Lets Work Habs Usefull Brigs and DisplayStuff Patches at Starfield Nexus - Mods and Community 
OwlTech Echoes Of The Past ub patch at Starfield Nexus - Mods and Community
OwlTech Nautilus Useful Brigs Patch at Starfield Nexus - Mods and Community
Va'ruun Technical Institute Ship Habs Useful Brigs Patch at Starfield Nexus - Mods and Community 
Gtech Ship Habs useful brigs patch at Starfield Nexus - Mods and Community updated partially  for ub5.0 (rotated habs not added)
Habz functional infirmaries Patch (formerly Patches for habz and my habs) at Starfield Nexus - Mods and Community
Mattell's Brig Furniture at Starfield Nexus - Mods and Community

My Transfer Spaceships Across Universes bluprints
Mattell's Ship Bleprints Placidity at Starfield Nexus - Mods and Community
Mattels Ship Blueprints Jaded Angel at Starfield Nexus - Mods and Community