Video
Mod Content:
- Add fire smokes to AA99, Beowulf, DrumBeat, Grendel, HardTarget, Kodama, Lawgiver, MaelStrom, Tombstone.
- The smoke can be affected by wind!
- Change those guns' agx files to the bridger's agx. I don't wanna do this, but vanilla agx files don't have weapon fire sequence, I can't add firefx. I test a lot and no bugs
- AA99 has an official cut fire smoke(Bethesda made a mistake), I fix it.
Q: You change agx file, will it cause bugs?
A: As far as I know, nope. But the agx file is related to animation, there is no official animation kit, I can't analyse. If you have any bugs, report to me.(Found one😓)
Bug:
When you throw a grenade while equipping these weapons, muzzle smoke is incorrectly generated. There's nothing I can do about it at the moment, as there are currently no animation tools available.😓
Q: After I change the barrel, will the smoke spawn in correct place?
A: Yes.
Q: Loose file version?
A: No. As far as I know, particle files must be packed in ba2.
Q: Why don't you cover all rifles?
A: Electric rifles are not covered. I don't think they need smokes. Old earth rifles are covered in HPE Better Pistol Fire Smoke at Starfield Nexus - Mods and Community
My HPE Series Mod:
HPE Better NA Waterfall at Starfield Nexus - Mods and Community
HPE Better Metal Impact Effects at Starfield Nexus - Mods and Community
HPE Better Old Earth Gun Fire Smoke at Starfield Nexus - Mods and Community
HPE Better Pistol Fire Smoke at Starfield Nexus - Mods and Community
中文简介
Mod内容:
- 增加了AA99,贝奥武夫,鼓点,格伦戴尔,硬核目标, 木灵,执法者,漩涡,墓碑的枪口烟雾.
- 更改了这些武器的agx文件,换成了桥接器的文件,我不清楚会不会有bug,因为原版的文件没有开火的事件来绑特效,现在也没有动画工具,不过我测试的应该是没有
Q: 你更改了agx文件,会有bug吗
A: 我不确定,但是我测试的没有
Q: 如果我改装了枪的枪管,烟雾的位置是否正确
A: 正确
Q: 有松散文件版本吗
A: 没有,据我所知粒子文件必须打包到ba2里
Q: 你为什么没有改其他的步枪?
A: 电磁枪不会改。 旧地球俩步枪在我这个mod里改了: HPE Better Old Earth Gun Fire Smoke at Starfield Nexus - Mods and Community