Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.1
Added a lore-friendly way to find to find The Well. Added the top banner. Changed "Tram" to "NAT" on the small maps along with the colors to blue like the rest of the theme (although a bit brighter for better visibility). Bumped the resolution up even further for clearer looking maps and sharper lettering all around.
Version 1.02
Folder structure adjustment for Vortex users.
Version 1.01
Renamed "Constellation (The Lodge)" as simply "The Lodge" to be a bit more lore-friendly.
- Reworked layout including a few extra locations - Unique map for each district - Moved everything down to eye-level - Higher resolution
I felt like the transit signs could use a little help given the game's lack of a local map. Figured it might help people get around better, not have to tab out of the game as often, and increase overall immersion as well.
Installation:
If modding for the first time, make sure archive invalidation is enabled in your StarfieldCustom.ini by following these instructions: