Streamline native provides Nvidia DLSS, Frame Generation, and Reflex integration within Starfield's engine code. A modified settings menu allows for customization while ingame and playing. No external configuration files necessary. Starfield Script Extender is required.
Recommended for DLSS users, only use the Textile Moire Fix
Permissions and credits
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Changelogs
Version 1.7
Updated for game version Steam-1.7.36.
Added UI option to disable DLSS auto exposure.
"Ultra Performance" and "Ultra Quality" options have been removed as most DLSS builds don't support them and it only serves to confuse people.
Version 1.6
Updated for game version Steam-1.7.33.
Removed mip bias option as Starfield now properly updates the setting. Custom values require an override in StarfieldCustom.ini.
Updated a few logs to be more descriptive (notably error 39).
Version 1.5
Removed errant arrow in the settings UI.
"DLSS Quality Preset" allows for "Ultra Quality" and "Ultra Performance" overrides. "Auto" does not use these as they're not guaranteed to be available.
Various wording/description tweaks.
Version 1.4
"DLSS Quality Preset: Auto" now uses (render width / display width) instead of (total rendered pixels / display pixels) to determine which preset to use, as most people are accustomed to.
Added additional logging to help diagnose errors.
Minor UI tweaks.
Version 1.3
"DLSS Quality Preset" now defaults to "Auto" and uses the current resolution scale to determine which value to use.
Version 1.2
Added compatibility hack for frame generation.
Removed temporary settings UI fix from v1.1.
Adjusted setting descriptions.
Version 1.1
Added temporary fix for certain setting toggles crashing.
Added 90Hz frame limiter option.
Removed Nvidia proprietary DLLs as their GtiHub releases are watermarked.
Alternative upscaling mods are not supportedand WILL crash your game. Uninstall them first. AMD cards do not support Nvidia features. The game may still run correctly on AMD and GTX 1000 series cards. ReShade and Special K are supported. However, they haven't received extensive testing and may not be fully compatible.
This mod does what it says on the tin. It enables support for Nvidia's Frame Generation, DLSS, and Reflex using the Streamline SDK. It also embeds custom options in Starfield's Display settings menu, which are automatically saved. Please see the above screenshots for a full list of features.
In an attempt to mitigate crashes and hangs, various hooks are used in game code to patch some threading issues. This is by no means a complete fix, but it's been relatively stable according to testers.
Yet another dumb upscaling mod. Hopefully Bethesda picks up the pace and implements it themselves.
SFSE Installation
Extract & install as you would any other SFSE mod. The final directory should resemble these paths: