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Changelogs
Version 2.0
Updates Include: Increasing the Grav Thrust of Every Vanilla Grav Drive to 145. All Grav Drives add 145 Hull, because why would it only add 5 (vanilla Value) it's a Grav drive not a window. Reduced fuel Costs of the Grav Jump you can now Grav Jump Across the map with the lowest value fuel tank. Increase in Grav Thrust was due to an oversight of mine with mass still effecting the distance a ship can travel. With this update you should be able to build 3K+ Mass Ships before your Grav Distance is affected. So have fun building those behemoths.
I modified the game settings so that the Grav drive now has the max capability of 145 ly travel. Tired of the "Unexplored Route" Pop-Up? Then this mod is for you. The furthest jump I've found is 135 ly. (From the bottom left of the map to the top right). So with this mod you can straight shot to any planet you want. Assuming you don't have an absolute behemoth of a ship or aren't using a no weight restriction on Grav drive mod. And even if you do have a reduction caused by mass i can guarantee you'll still jump further than the base 30 ly.
Created using the experimental Version of Xedit from their discord.
ESM FIle Name is "Grav145.esm"
In regard to the photo yes, I use a lot of shields I know. I play how I play.