About this mod
An .esm containing all of the weapons you come across ingame to be used for editing in xEdit. These will let you edit them to make your own weapon edits and such. You're welcome.
- Requirements
- Permissions and credits
- Changelogs
They needed to be ripped from the base esm and hex edited into another esm as an override, and the reflection data needed to be removed so they can be copied to other files. Currently in xEdit the team have disabled copying or modifying records with reflection data, most weapons have this so it NEEDED to be done through hex. The modspace of Starfield is moving along but it is creeping since it isn't as accessible for users as in the past. If other people besides me and like 10 others on the nexus can figure it out for ourselves, then at least I can be the 1 in 10 that shares it and makes it available to others.
With this esm you can simply make edits to weapons to your heart's desire. Every weapon is vanilla. Every edit you make with this mod active will change the gun ingame. If you do not want a weapon in the list (which will conflict with any other mod that edits that weapon(s)), then simply right click and press "Remove", the weapon will no longer override. This file will stay up on the nexus so if you fuck up and can't go back or remove a weapon you have decided you WANT to edit and can't get it back since you can't copy from the base esm yet, then redownload it and override it into your mod like you would normally.
I've included visuals on how to make very basic edits to weapons and such in the pics section, if you're new to xEdit, follow them.
I wanna see some of you guys get out there and make some cool shit while we wait for the creation kit. Just think of mentioning me in the credits yeah? ;o
Enjoy.