Adds two standalone categories in structures that either give extended foundation height or removes the foundation all together. Perfect for building in the ocean, cliffs, mountains and mid-air
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Changelogs
Version 1.3
Menu Redesign! All Foundation Engineering Categories are at the top of their respective sections
Tall Watchtowers (Structure section)
Tall Reactors - Power Tab
Tall Cargo Links and Small Landing Pad - Misc Tab
A snap seed storage unit for placing storage on platforms, buildings or landing pads. Once you place the snap seed storage you can then use the vanilla storage, or other storage mods, that will snap to the snap seed storage unit. Note: Once you place a storage unit you can delete the snap seed - Storage Tab
No foundation and tall greenhouses and animal husbandries - These are in the builder tab and have redesigned platforms that have snaps for catwalks
New platforms in structures tab - 1x2 mesh, 2x2 mesh, 1x2 platform, 2x2 platform, 4x4 platform
Increased all heights to 100m
Version 1.2.2
Removed a menu oversight from the Tall Foundation category (Airlock).
Cleaned up files and removed unused entries.
Version 1.2.1
Removes The Airlocks from 1.2
Version 1.2
Added a Landing Pad with Shipbuilder to theNo Foundation category. This version can be placed on the ground. Two click build to allow for height adjustment.
Removed Stairs and Supports from both Tall and No Foundation landing pads. There is now a snap point on both stairs that are on either side of the landing pad where the old platform was (Fully supports snapping Catwalks to the landing pad now from Eiswolf999's mod Catwalks)
Added a new Category with 2 versions of the airlocks from the Catwalks mod that lack doors. I got tired of opening airlock doors in my outposts. The airlock still functions as a breathable environment and I plan on adding an "environment shield door" that you can walk through and keeps immersion. For now imagination is required.
Version 1.0.1
Fixed the Tall Foundation Landing Pad with Shipbuilder from erroneously showing up in the miscellaneous tab
Version 1.0
Added Landing Pad with Shipbuilder to the Tall Foundation category
Gave the new shipbuilder a two click placement so you can set the foundation higher just like the other structures
Version 0.9a
Adds Tall Foundation option for vanilla structures
Tall Landing pad with shipbuilder and Ground level Landing pad with shipbuilder
New in 1.3
Menu Redesign! All Foundation Engineering Categories are at the top of their respective sections
Increased heights to 100m
Tall Watchtowers (Structure section)
Tall Reactors - Power Tab
Tall Cargo Links and Small Landing Pad - Misc Tab
A snap seed storage unit for placing storage on platforms, buildings or landing pads. Once you place the snap seed storage you can then use the vanilla storage, or other storage mods, that will snap to the snap seed storage unit. Note: Once you place a storage unit you can delete the snap seed - Storage Tab
No foundation and tall greenhouses and animal husbandries - These are in the builder tab and have redesigned platforms that have snaps for catwalks
New platforms in structures tab - 1x2 mesh, 2x2 mesh, 1x2 platform, 2x2 platform, 4x4 platform
IMPORTANT! If updating to from 1.2 to any version later:
Remove all airlocks placed with 1.2 from your game world BEFORE updating
Update the mod
Should be able to load save without crashing. If you crash you have likely missed an airlock form 1.2. The airlocks I am talking about are any of the no door airlocks and the tall airlock from the Tall Foundation menu.
Incompatible mods: Mods that override the vanilla cells:
Outpost Resources Complete - not compatible
Installation: Install with your mod manager of choice Add "*FoundationEngineering.esm" to your Plugins.txt file
Optional Files:
I have included patches for the Modular Extraction mods that adds tall foundations for the structures in those mods; Armory, BioLab and Greenhouse
CatwalkNoDoors is an optional file that removes the outside door from the airlocks in the catwalks mod
Tall airlock adds a single airlock to the vanilla airlock menu that has
Recommended Mods: I highly recommend: Catwalks by Eiswolf999. It pairs wonderfully with the relaxed restrictions of my mod Build in Water by Aurreth Allows placement underwater and with my mod you can literally start an outpost out to sea and set the heights either out of the water or in it.