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File credits
The More Starborn Compatibility version references the work of ljorder66
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Translations
Mandarin
German
Translations available on the Nexus
Language
Name
GermanAuthor: orig by Galle - translation by PYL_Seigncor
PoI - Interessante Orte Fraktionsvielfalt (Deutsch)
The First no longer operate in UC space for real this time.
Updated some records to better match the current vanilla release.
Moved the More Starborn compatibility patch to its own esm for better maintainibility.
Version 1.0
The First no longer operate in UC space. They will be replaced by Ecliptic mercs instead.
It is now possible for Mission Board local bounty quests to have targets who are not part of the Crimson Fleet.
Internal spawn logic reworked in preparation for expansion.
Version 0.4
Added bespoke robots for all factions.
Added Ryujin to the Abandoned Industrial Compound (now just the Industrial Compound).
Added military forces to the Abandoned Maintenance Bay (now just the Maintenance Bay).
Added the Seokguh and the First to the list of possible enemy types for bounty missions.
Fixed a bug where UC Marines would get into fights with their own turrets and robots.
Fixed a bug where marines and Ryujin Security would not properly warn the player before opening fire.
Fixed a bug where Syndicate bosses could spawn in airless environments without spacesuits.
Fixed a bug where Syndicate and First Cavalry bosses did not have proper scripts attached.
Version 0.3
Added Ryujin Industries to the pool of potential factions.
Fixed a bug where UC Marine bosses would spawn without weapons.
Equipped First Cavalry bosses with officer uniforms.
Added most operational military bases to the list of PoIs the game will try to spawn on major inhabited planets.
Fixed a bug where not all UC Marines or Freestar Militia were properly hostile to an unaffiliated player.
Gave the Mineral Plant a breathable air requirement, since it has no airlocks.
Version 0.2
Fixed a bug that was causing the First to appear in literally every dungeon. Whoops.
Added the Forgotten Military Base to the pool of potential operational military bases.
It's a fairly common complaint that there's not enough diversity in Starfield's randomly generated points of interest. Regrettably, we can't add entire new points of interest yet - but we can add more diversity to the ones that already exist. This mod, inspired by ljorder66's More Starborn, adds five new, lore-friendly factions to the pool of potential hostiles you can encounter while exploring the Settled Systems. Additionally, it adds new bounty missions, and slightly decreases the frequency of Crimson Fleet and Spacer dungeons.
This mod now has an expansion! If you're interested in new, memorable, slightly-less-but-still-mostly lore friendly factions, check out New Hostile Factions!
Warning Uninstalling or disabling this mod may break your save. This is an inevitable consequence of adding new NPCs to existing PoIs. Use with caution.
New Factions
The First are a mercenary company organized and led by the disgraced Major Paxton Hull, former commander of the Freestar Militia's First Cavalry. Like Ecliptic, they have been seeking out and occupying abandoned Colony War-era facilities. The First can be recognized by their Colony War-era Freestar uniforms and their preference for Laredo firearms.
The Seokguh Syndicate are an organized crime syndicate originating from Neon. While Neon serves as their headquarters, they have several offworld operations as well. Seokguh members have a preference for flashy business suits.
The UC Marines are the ground forces of the United Colonies military. While a rare sight outside UC space, they still maintain many operational military bases. These are secure military installations, so don't expect a warm welcome - unless, of course, you're a member of the UC military yourself. UC Marines have a diverse array of armor and weapons.
The Freestar Militia are the Marines' opposite number in the Freestar Collective. Like the Marines, the Militia maintains a number of operational military facilities that are off-limits to civilians, although they'll allow access to a member of the esteemed Freestar Rangers. The Militia use modern Freestar uniforms and Laredo firearms.
Ryujin Industries is a megacorporation based out of Neon, with a loose approach to ethics and operations across the Settled Systems. Their facilities are strictly off-limits to all except Ryujin employees. Ryujin facilities are guarded by security guards armed with weapons designed for covert operations, as well as civilian staff.
Compatibility This mod edits several locations, as well as the leveled NPCs used to distribute enemies to randomly generated dungeons, and is likely to be incompatible with any mod that edits the same. A compatibility option for More Starborn is included.
This mod does NOT edit any existing condition forms. It is therefore compatible with mods that alter the conditions for human habitability, such as Desolation.