About this mod
Just a few tweaks to some other mods on the nexus to better fit with the economy changes in SSEO. Will be updated over time.
- Requirements
- Permissions and credits
NOTE: You will still need to download the original mods to get them working in-game. Make sure to endorse and let these talented guys know how much you appreciate their efforts!
LOAD ORDER
Place all of their mods above SSEO in the plugin list, then throw these patches under all installed SSEO modules.
STARFIELD VANILLA EXPANDED
All mission board and radiant mission types now pay substantially more, so players can properly build a career out there in the settled systems. The only ones left untouched are civil servant mission types like Ranger missions. As Emma Wilcox says, this isn't the way to get rich. The original SVE does give them a bit of a boost tho, so you won't be losing money patrolling Freestar Space, but it won't be giving you investment capital for your outposts.
CONSTRUCTIBLE OUTPOST FACTION GUARDS
-STILL UNDER CONSTRUCTION-
Bumps up the sign-on bonuses for hiring security for outposts to better match crew bonuses. These scale up depending on the type of security you hire, with defense robots costing quite a bit now. Better research a way to craft them yourself for much cheaper. Currently unbalanced. Will do tweaks ASAP.
VARIABLE CONTRABAND PRICES - CONTRABAND MORE VALUABLE IN LOCATIONS WITH SCANS
Bumps up the trade price of contraband in secure systems to around x5 times its original value. Finding, smuggling, and dealing in contraband will be a hard thing to pass up for something as naive as morality. Roleplaying as a law-abiding citizen will now properly reflect the weight behind the choice to be good in a world with so much opportunity to profit from making our corner of the Milky Way a worse place.