About this mod
Keep your pants from falling and that shooter strapped on! Don't forget to pack extra mags and dress appropriately as well.
- Requirements
- Permissions and credits
-
Translations
- Russian
- Mandarin
- French
- Changelogs
*NOW FEATURES STANDALONE TEXTURES*
Modular Items added
Leather Belt
A classic leather belt.
uses item slot 15
Leather Belt & Holster
A classic leather belt with a magnetic holster.
uses item slot 15
Leather Pouches
Two leather pistol magazine pouches and a general pouch. Goes well with the Belt & Holster.
uses item slot 14
Tactical Belt
A tactical belt.
uses item slot 15
Tactical Belt & Holster
A tactical belt and magnetic holster.
uses item slot 15
Tactical Pouches & Cuffs
A pair of pistol magazines on a leg pouch, a general pouch on the belt and a pair of cuffs on the back. Goes well with the Tactical Belt & Holster.
uses item slot 14
Armor Vest
An armored vest with moderate DR. Four variants available.
uses item slot 13
Plated Vest
An alternate armored vest with high DR. Four variants available.
uses item slot 13
Magazine Pouch (for vest)
Magazine pouches. Made primarily for the Armor/Plated Vest. Two variants available.
uses item slot 11
Tactical Rig
A load bearing vest. Three variants available, one of which has a small DR bonus.
uses item slot 13
Magazine Pouches (for rig)
Magazine pouches. Made primarily for the Tactical Rig. Two variants available.
uses item slot 11
Tactical Bag
A large tactical bag located on the back left of the belt.
uses item slot 58
Grenade Pack
Two grenades secured on the back left of the belt.
uses item slot 58
Tactical Pack
A backpack with water bottle and a flashlight. Three variants, one for vest, one for rig and one for casual wear.
uses item slot 18 (neuroamp)
Clothing Items added
Tucked Flannel
Tucked in flannel shirt. Six variants.
Tucked T-Shirt
Tucked in t-shirt. Six variants.
Longsleeve
Longsleeve shirt. Five variants.
Acquiring the items
1. Craft via workbench (spacesuit design rank 1 required).
2. Purchase via specific vendors. Items are script injected into the leveled lists so the vendor isn't flooded with items and has a more vanilla style chance to have them appear for purchase or not each inventory refresh.
New Atlantis - Jemison Mercantile: Clothing items
New Atlantis - Outland: Adventurer/merc style (Tactical Rigs)
New Atlantis - UC Surplus: Tactical UC military gear (Armor Vests)
Neon City - Trade Authority: Tactical military/security gear, probably not stolen... (Plated Vests).
3. Add via console. To look up item codes type "help standalone 4 armo" for the modular items and "help tucked 4 armo" for the clothing.
Make sure to add *beltstandalone.esm to your plugins.txt file.
Enjoy and endorse if you like it and please feel free to post feedback. You can also support me on Ko-fi.

Shoutout to theenco and Nyvrak for the guidance they provided on Discord when I first started this project! Shoutout to zone79 for providing guidance on meshes/morphs!
Retextures/mods used in some screenshots:
Assorted Outfit Retextures for the black space rogue pants and gray flannel
My other mods:
Assorted Outfit Retextures
Lose the cape pal
Military Bandana
Ranger Badge
Modular Jackets