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Bhardy345

Uploaded by

bhardy345

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About this mod

Keep your pants from falling and that shooter strapped on! Don't forget to pack extra mags and dress appropriately as well.

Requirements
Permissions and credits
Translations
  • Russian
  • Mandarin
  • French
Changelogs
This is an ongoing assortment of modular standalone accessories that can be worn with non-spacesuit outfits. The items use separate item slots and can be used together. They should work with all vanilla outfits and several new clothing items are included that work exceptionally well with these modular items. A more tacticool mod doesn't exist for Starfield!



*NOW FEATURES STANDALONE TEXTURES*



Modular Items added

Leather Belt
A classic leather belt.
uses item slot 15

Leather Belt & Holster
A classic leather belt with a magnetic holster.
uses item slot 15

Leather Pouches
Two leather pistol magazine pouches and a general pouch. Goes well with the Belt & Holster.
uses item slot 14

Tactical Belt
A tactical belt.
uses item slot 15

Tactical Belt & Holster 
A tactical belt and magnetic holster.
uses item slot 15

Tactical Pouches & Cuffs
A pair of pistol magazines on a leg pouch, a general pouch on the belt and a pair of cuffs on the back. Goes well with the Tactical Belt & Holster.
uses item slot 14

Armor Vest
An armored vest with moderate DR. Four variants available.
uses item slot 13

Plated Vest
An alternate armored vest with high DR. Four variants available.
uses item slot 13

Magazine Pouch (for vest)
Magazine pouches. Made primarily for the Armor/Plated Vest. Two variants available.
uses item slot 11

Tactical Rig
A load bearing vest. Three variants available, one of which has a small DR bonus.
uses item slot 13

Magazine Pouches (for rig)
Magazine pouches. Made primarily for the Tactical Rig. Two variants available.
uses item slot 11

Tactical Bag
A large tactical bag located on the back left of the belt.
uses item slot 58

Grenade Pack
Two grenades secured on the back left of the belt.
uses item slot 58

Tactical Pack
A backpack with water bottle and a flashlight. Three variants, one for vest, one for rig and one for casual wear.
uses item slot 18 (neuroamp)



Clothing Items added

Tucked Flannel
Tucked in flannel shirt. Six variants.

Tucked T-Shirt
Tucked in t-shirt. Six variants.

Longsleeve
Longsleeve shirt. Five variants.



Acquiring the items

1. Craft via workbench (spacesuit design rank 1 required).

2. Purchase via specific vendors. Items are script injected into the leveled lists so the vendor isn't flooded with items and has a more vanilla style chance to have them appear for purchase or not each inventory refresh.
New Atlantis - Jemison Mercantile: Clothing items
New Atlantis - Outland:  Adventurer/merc style (Tactical Rigs)
New Atlantis - UC Surplus: Tactical UC military gear (Armor Vests)
Neon City - Trade Authority: Tactical military/security gear, probably not stolen... (Plated Vests).

3. Add via console. To look up item codes type "help standalone 4 armo" for the modular items and "help tucked 4 armo" for the clothing.




Make sure to add *beltstandalone.esm to your plugins.txt file.



Enjoy and endorse if you like it and please feel free to post feedback. You can also support me on Ko-fi.




Shoutout to theenco and Nyvrak for the guidance they provided on Discord when I first started this project! Shoutout to zone79 for providing guidance on meshes/morphs!



Retextures/mods used in some screenshots:
Assorted Outfit Retextures for the black space rogue pants and gray flannel


My other mods:
Assorted Outfit Retextures
Lose the cape pal
Military Bandana
Ranger Badge
Modular Jackets