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Changelogs
Version 2022
Spawnscreen file with HvV team list removed as there were disagreements with its use
Version 2020.09.30.
GameModeInfo: Fixed a minor UI overlapping issue with the "Max number in play", "Not enough points" text in Blast and Strike/Extraction.
Version 2020.09.18.
Starcard Loadouts: Added the custom Hero loadout text to the Card Equip Screen.
Version 2020.09.14.
Starcard Loadouts: Selecting a Tab on the Card/Weapon equip and Collection screen will activate the Loadout as well.
Starcard Loadouts: Renamed the first loadout slot for Heroes/Villains to "Large Scale Modes".
Version 2020.09.13.
Added the "Improved Starcard Loadouts" file.
GameModeInfo: UI improvements when the mod is used with Starcard Loadouts.
Version 2020.09.09.
Updated for the latest game version.
Version 2020.04.29.
Updated for the Battle on Scarif update.
Some minor adjustments.
Version 2020.02.27.
Updated for the The Age of Rebellion Update.
Improved teammate name readability (Hero mode Spawn Screens).
Mod Status: Working (August Patch - 2020.08.26.)
GameModeInfo:
Displays the Planet, Map and Game mode name on the Spawn Screen.
Improved Starcard Loadouts:
Unlocks an improved version of the unfinished Starcard Loadouts feature.
Changes:
The loadout feature is not tied to a profile option, if the mod is installed the feature is automatically enabled.
"Activate Loadout" button is not needed, the tab you select will be the active loadout.
Fixed issues where the game didn't remember the last used/active loadout.
Replaced the "Loadout X" text with game mode names for Heroes and Villains, so it's easier to remember which loadout is which.
Made the loadout tabs visible on the Weapon Equip screen so equipping the attachments is faster and more convenient the first time you set up the mod/loadouts.
Notes:
You will have to re-equip your weapon attachments for each gun for Slot 2 and 3 - the current game version stores the same weapon for each loadout slot, but you can use different attachments (for example you can have the NT-242 with dual zoom and cooling mod in the first two slots and have it with Disruptor shot in slot 3).
If you just want the feature for Heroes, you can keep using the Loadout 1 slot (which is the default behavior without Loadouts) and ignore the rest for the other classes.
If it's used together with GameModeInfo, the Improved Starcard Loadouts mod should be loaded after (under) the GMI mod.
To turn off the Loadouts - assuming you previously didn't use a different method to unlock it - just remove it from your mod list.
If the "Activate loadout" button appears just press it, or activate Loadout 1 for each character before removing the mod so the button won't show up later.
The mod is MP compatible, but as always, use mods online at your own risk!