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Mophead

Uploaded by

Mophead01

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About this mod

Makes QOL improvements for the Kyber private matches and adds support for modular reinforcement and hero mods.

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Instant Online Improvements:
Makes QOL improvements for the Kyber private matches and adds support for modular reinforcement and hero mods.
  • Adds 21 new HvsV map variants.
  • Adds AI pathfinding to every possible map and mode.
  • Adds AI gamemode logic to Galactic Assault, Capital Supremacy, Strike, Extraction, Blast and HvsV.
  • Calculates HvsV Elimination count based on the amount of players at the start of a round.
  • Expands the scoreboard to allow for 64 players to be displayed.
  • Sets up battle points and max count limitations of IAO Reinforcement and Hero mods for all primary MP modes.
  • Decreases size of spawn screen character selection UI to make room for more characters.
  • Adds Galactic Assault bot support. Bots can now capture command posts, place and diffuse bomb charges, hold down terminals, pick-up and fire Ion Disruptors, shoot at Walkers/MTTs and shoot destructible objectives.
  • Adds Capital Supremacy bot support. Bots can now board transports and capture/destroy objectives inside the capital ships.
  • Adds Strike bot support. Bots can now place and diffuse bomb charges, and carry package objectives to target locations.
  • Adds Extraction bot support. Bots can move or block the movement of the cart.
  • Adds HvsV/Blast bot support. Bots will follow allied human players around and try to stick to a squad.
  • Removes connection message UI.
  • Reduces minimum players required to start to 2.
  • Removes default Autoplayers from Supremacy to make room for 64 player severs.
  • Prevents chat being reset after every round.
  • Adds "Modded" skin category (Thanks Cade).
  • Adds Weapons screen UI (Thanks Cade).
  • Removes HvsV player maximum capacity.
  • Allows new reinforcements/heroes to be spawned on.



HvsV Map Variants:
IOI includes 21 new HvsV map variants to play using areas DICE never added:
  • Crait - Crystal Cave
  • Crait - No Man's Land
  • Death Star 2 - Conference Room
  • Death Star 2 - Tantive Crash Site
  • Endor - Imperial Facility
  • Endor - Outer Forest
  • Felucia - Rancor Cave
  • Geonosis Trippa Hive - Landing Zone
  • Geonosis Trippa Hive - Caverns
  • Hoth - Hangar
  • Hoth - Ice Dunes
  • Kamino - Cloning Chamber
  • Kashyyyk - Docked Venator
  • Kashyyyk - Swamp Village
  • Naboo - Theed Palace
  • Naboo - Theed Outer City
  • Naboo - Theed Inner City
  • Starkiller Base - Interior
  • Tatooine Mos Eisley - Space Port
  • Yavin IV - Decayed Temple


You can play by downloading the custom_maps.json file I sent and selecting:



Extra downloads:
Additional optional mods to use in private matches, none are required for IOI. 
  • No Kitlimitations - Removes battle points and max count restrictions across all modes. Must be loaded after IOI
  • Heroes Unrestricted - Allows any Hero and Villain to be used regardless of team, additionally removes battle points and max count restrictions across all modes. Must be loaded after IOI. 
  • Full Hero Health On Kill - Needs no explanation
  • No Boundaries - Removes boundaries from all maps. Must be loaded after IOI, not compatible with HvsV Target addons.
  • Cross Era Heroes Supremacy COOP - Allows you to play cross era heroes in Supremacy and COOP gamemodes.
  • Ewok Village Blast Improved - Modifies the lighting and adds new spawn points to the unfinished Ewok Village blast map. Special thanks to Zatomos for the lighting.
  • Autoplayer Gamertags - Makes the AI use gamertags for names.


Download + Installation:
To install to Kyber you must either use the Kyber's build in mod downloader, or download from this page manually. If you're doing it manually, drag the zip file over the Kyber mods window. Once the mods are installed in Kyber you must create a collection and run the included mods in this order (if you do not include the "Compatibility Patch" file then new HvsV levels will break). This mod is not compatible with Frosty Mod Manager.


Credits:
Cade - Restart and Weapons screen UI logic
Deggial Nox - Thumbnail
Zatomos - Ewok Village Blast lighting