About this mod
Makes QOL improvements for the Kyber private matches and adds support for modular reinforcement and hero mods.
- Requirements
- Permissions and credits
- Donations
Makes QOL improvements for the Kyber private matches and adds support for modular reinforcement and hero mods.
- Removes connection message UI
- Removes unlock restrictions
- Allows new reinforcements/heroes to be spawned on
- Adds AI pathfinding to every possible map and mode
- Adds AI gamemode logic to Galactic Assault, Capital Supremacy, Strike, Extraction, Blast and HvsV
- Decreases size of spawn screen character selection UI to make room for more characters
- Sets up battle points and max count limitations of IAO Reinforcement and Hero mods for all primary MP modes
- Expands scoreboard to show 64 players
- Blocked off the ability to join EA servers through the main menu, to prevent users running gameplay mods being banned from the game.
- Removes HvsV player maximum capacity
- Increased HvsV target score from 35 to 75
- Added an option to "Restart" and "Quit" the game from the pause menu (Thanks Cade)
- Improved Weapons screen UI (Thanks Cade)
- Added "Modded" skin category (Thanks Cade)
- Prevents chat being reset after every round
- Removed default Autoplayers from Supremacy to make room for 64 player severs
- Reduced minimum players required to start to 2.
- Added Galactic Assault bot support. Bots can now capture command posts, place and diffuse bomb charges, hold down terminals, pick-up and fire Ion Disruptors, shoot at Walkers/MTTs and shoot destructible objectives.
- Added Capital Supremacy bot support. Bots can now board transports and capture/destroy objectives inside the capital ships.
- Added Strike bot support. Bots can now place and diffuse bomb charges, and carry package objectives to target locations.
- Added Extraction bot support. Bots can move or block the movement of the cart.
- Added HvsV/Blast bot support. Bots will follow allied human players around and try to stick to a squad.
Extra downloads:
Additional optional mods to use in private matches, none are required for IOI.
- No Kitlimitations - Removes battle points and max count restrictions across all modes. Must be loaded after IOI
- Heroes Unrestricted - Allows any Hero and Villain to be used regardless of team, additionally removes battle points and max count restrictions across all modes. Must be loaded after IOI.
- Full Hero Health On Kill - Needs no explanation
- HvsV Target 150/500/1000/1000000 - Sets the target kill count for Heroes Versus Villains. Must be loaded after IOI, not compatible with No Boundaries addons.
- No Boundaries - Removes boundaries from all maps. Must be loaded after IOI, not compatible with HvsV Target addons.
- Clone Wars All Maps - Changes OT and ST maps to use Clone Wars troopers and reinforcements.
- Cross Era Heroes Supremacy COOP - Allows you to play cross era heroes in Supremacy and COOP gamemodes.
- Ewok Village Blast Improved - Modifies the lighting and adds new spawn points to the unfinished Ewok Village blast map. Special thanks to Zatomos for the lighting.
Credits:
Cade - Restart and Weapons screen UI logic
Deggial Nox - Thumbnail
Zatomos - Ewok Village Blast lighting