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greenarmy

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guyingreenarmy

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Changes abilities and loadouts of the 4 default classes.

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Very few stat changes. Only the heavily modified abilities have stat changes for obvious reasons. 


Assault Changes
Flash Pistol - is now an era accurate sidearm
Vanguard - WIP merger of variants
CR2 - Removed from kit
A280CFE - Added to kit


Heavy Changes
Sentry - merged all 3 variants. Alt-fire used for explosive round

Officer Changes
Battle command - merged all 3 variants

Specialist Changes
infiltration - merged all 3 variants
Concussion blast - Is no longer a fart gun. Fires an explosive energy ball.
Stinger Pistol - is now an EE4 smg
improved binoculars - replaced with Flash Pistol
CR2 - Added to kit
A280CFE - Removed from kit


This may or may not be the final version depending on if people actually want a default class rework. 

Personally I thought the Specialist needed some attention.