Adds the Clone Sharpshooter as a new reinforcement for the Republic. Specialized Clone reconaissance unit sporting a configurable weapons kit and flares to relay enemy positions to allies.
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File credits
BlueNade: Models and textures, mesh imports, portrait Dyvinia: Effects Mophead: Bundle Manager, Character Duplicator, Gameplay Handler and Merger, and Metadata Conversion Tool Oh yes: Additional help Russ: Sounds TheSpartanCV: Gameplay, icons, mesh imports Ultistinct: Models and textures Wannkunst: Mesh duplication tools
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Changelogs
Version 0.60
Updated 773-Firepuncher icon
Version 0.53
First official release of the mod.
Specialized Clone reconaissance unit sporting a configurable weapons kit and flares to relay enemy positions to allies.
Abilities: 773 Firepuncher: Enhanced sniper rifle capable of firing blaster projectiles that deflect off surfaces. Trapshot: Throw an explosive charge that detonates only when shot. If the charge explodes while it is still in the air, its blast will be more powerful. Beam Rifle: Reconfigures the Firepuncher to shoot a deadly beam that must be charged up before firing. While equipped, mobility is limited and melee is disabled. Spotting Flare: Fires a flare that will ignite after a second, revealing enemies within a large vicinity to your team. enemies hidden behind cover from the flare will not be revealed.
__Technical__ Reinforcement Light Side Slot 16
__Credits__ BlueNade: Models and textures, mesh imports, portrait Dyvinia: Effects Mophead: Bundle Manager, Character Duplicator, Gameplay Handler and Merger, and Metadata Conversion Tool Oh yes: Additional help Russ: Sounds TheSpartanCV: Gameplay, icons, mesh imports Ultistinct: Models and textures Wannkunst: Mesh duplication tools