File information
Created by
T1maniac and TheNeru and ZODC137Uploaded by
T1maniacVirus scan
About this mod
Allows you to build a 'Barricade Wall' at your base on Drucker County map by upgrading to radio room level 3.
- Requirements
- Permissions and credits
Make sure this mod is at the highest load order if you have Cascade Hills or Meagher Valley great wall mods installed.
Note: If you play Cascade Hills or Meagher Valley map please disable this mod in your mod manager.
(Also be sure to downgrade any built-in facility from guard duty before doing so, or you may have to restore it with the Com-Editor.)
If both Host and Client have the mod installed, walls are fully interact-able in multiplayer.
As well as seeing gates opening and closing and mortar firing.
This mod also modifies built-in radio room prefabs and facilities,
so make sure it's at the highest load order in the mod manager.
This mod allows you have 1 of 7 different 'Barricade Walls' for your claimed base on the 'Drucker County' map.
You must have your radio room upgraded to level 3 in order to activate the walls.
Walls are automatically destroyed when you move to a new base location and a new set are created at the new location.
Each base comes with its own unique style of wall design...and working sliding gates.
In addition, I have added sliding gate doors with working exit signs above them and standing signs.
Check screenshots for the different wall designs in this mod.
There are three versions...one with turrets & mortar, one with mortar and one with just walls...
If you are experiencing computer lag...try another version of this mod...
All Turrets and Mortars have been updated... Thanks to the hard work of... TheNeru
In addition to turrets and a mortar, walls now support guard duty at all bases on 'Drucker County' map.
Expand Your Base Mod is required for guard duty to function on the walls.
This function is now activated through one of the bases built-in facilities,
allowing guard duty to be turned on & off as you please.
The turrets are 'Integral Suppressed' as so they don't attract unwanted zombie attention.
But they now make a sound when firing... If you are in proximity to them...
Mortar however is not...Ha.Ha...
These walls were created by 'TNZ Colab Industries'... as to make 'Drucker County' safer from the ever growing zombie threat.
Hope you enjoy it as much as we did making it...and remember...be safe...
This mod is 80%-ish multi-player friendly.
Also clients may experience vehicles smashing through the gates in MP but they will take no damage...
There are 5 sets of walls in total...one set for each of the maps in State of Decay 2.
Recommended mods:
Larger Safe Zones AKA Safe Space
Garbage Eraser Mod
Garbage Eraser Mod is a "MUST HAVE" for any of the "The Great Walls Mods"...
(If you don't use this mod...the undead will breach the walls in certain bases, so be warned....)
T1MANIAC Donation
TheNeru Donation
ZOD Donation
Check out my mods. [T1maniac's Mods]
Check these mods out! [TheNeru's Mods]
Check out my other Mods. [Zod's Mods]
Installation:
Extract the ZIP and Place the pak file in the following directory.
Epic and Steam Users:
%LocalAppData%\StateOfDecay2\Saved\Paks
Windows Users:
%LocalAppData%\Packages\Microsoft.Dayton_8wekyb3d8bbwe\LocalCache\Local\StateOfDecay2\Saved\Paks
IF YOU OWN THE MS STORE VERSION, YOU MIGHT STILL HAVE TO USE THE EPIC/STEAM LOCATION!
The Steam/Epic location is a kind-of "universal" path that the MS version will occasionally use.
Make sure to also check there, if you cannot find/don't have the MS path listed above.
DO NOT CREATE BUG REPORT'S.
For Help, bug reports, mod support or more mods join us at The State of Decay 2 Modding Discord.