Top Lists
Most endorsed files in the last two weeks
Most endorsed recently added files
Most endorsed files of all-time (non-adult)
Top 30 Files in past two weeks:
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Ascension Perk Increase (20 or 25 Slots) (Compatible with v.3.0.1)
Adds additional ascension perk slots, and a repeatable version of the ascension theory tech.(Current version set to the Stellaris version I have tested it with.)A 25-perk version is also available.
- 52KB
- 511
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1Ascension Perk Increase (20 or 25 Slots) (Compatible with v.3.0.1)
Adds additional ascension perk slots, and a repeatable version of the ascension theory tech.(Current version set to the Stellaris version I have tested it with.)A 25-perk version is also available.
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The official Role Playing Traits overhaul for Stellaris. Tired of bland, boring species? Tired of having a dozen races that all feel and play exactly the same? Use RPG Traits! It will give you *alien* aliens. Aliens that are big, small, that eat dirt, that are made out of electricity, that breed like insects, that are interesting and diverse.
- 6.0MB
- 414
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2The official Role Playing Traits overhaul for Stellaris. Tired of bland, boring species? Tired of having a dozen races that all feel and play exactly the same? Use RPG Traits! It will give you *alien* aliens. Aliens that are big, small, that eat dirt, that are made out of electricity, that breed like insects, that are interesting and diverse.
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Increase your galaxies to have up to a massive 10,000 stars and mind blowing 5,000 AI Empires.
- 63KB
- 276
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3Increase your galaxies to have up to a massive 10,000 stars and mind blowing 5,000 AI Empires.
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No Grow When Overcrowded 2.7.2
This mod will deliver:+ 30% late-game performance (less pops that do nothing = less lag)Less late-game micromanagement (planets that require so much attention that you can't even play. )eliminates ai overcrowding which caused it to underperform in some cases.planets that require so much attention that you can't even play.
- 6KB
- 267
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4No Grow When Overcrowded 2.7.2
This mod will deliver:+ 30% late-game performance (less pops that do nothing = less lag)Less late-game micromanagement (planets that require so much attention that you can't even play. )eliminates ai overcrowding which caused it to underperform in some cases.planets that require so much attention that you can't even play.
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The TEC fleet is at your disposal
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The mod increases the power output of of spaceships' reactors.
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Does it feel wrong to you that ships equipped with unimaginably powerful fusion reactors quietly drift into the darkness after destruction? This mod will make them blaze like a star for one last glorious moment.
- 265KB
- 123
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7Does it feel wrong to you that ships equipped with unimaginably powerful fusion reactors quietly drift into the darkness after destruction? This mod will make them blaze like a star for one last glorious moment.
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Graphical mod only. No gameplay changes. This mod fixes a couple of problems with the default visuals
- 214KB
- 102
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8Graphical mod only. No gameplay changes. This mod fixes a couple of problems with the default visuals
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Universum Infinitum - Species Traits
Adds more species traits and increases the trait limit.
- 241KB
- 95
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9Universum Infinitum - Species Traits
Adds more species traits and increases the trait limit.
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This mod reduces the amount of time it takes for your ships and armies to achieve the Veteran and Elite ranks. It also increases experience gain for leaders and allows Titans to gain experience from piracy suppression.
- 3KB
- 76
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10This mod reduces the amount of time it takes for your ships and armies to achieve the Veteran and Elite ranks. It also increases experience gain for leaders and allows Titans to gain experience from piracy suppression.
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This mod adds a single building to the game the "Resource Monolith" 500,000 storage
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Repeatable Genetics And Robomodding
Updated for version 2.8.*
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Stellaris - New Star Classes icons
Small mod add new star classes icons.
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This mod I put together halves almost all upkeep costs including Ships, Starbases and Starbase Modules. Any bugs let me know and i'll try to fix it, hope you enjoy.
- 20KB
- 70
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14This mod I put together halves almost all upkeep costs including Ships, Starbases and Starbase Modules. Any bugs let me know and i'll try to fix it, hope you enjoy.
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Wiirlak Addition Civics and Origins
This mod add a total of 20 civics to the Gestalt Consciousness and Corporate authorities and 23 origins for diverses empires type to create more distinct playstyles and a few uniques ways to start.100% compatible with every thing, no vanilla files harmed.AI can spawn with one of the civics or origins, everything should work
- 5.1MB
- 61
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15Wiirlak Addition Civics and Origins
This mod add a total of 20 civics to the Gestalt Consciousness and Corporate authorities and 23 origins for diverses empires type to create more distinct playstyles and a few uniques ways to start.100% compatible with every thing, no vanilla files harmed.AI can spawn with one of the civics or origins, everything should work
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A tool to create a static Galaxy. Update/Reconstruction to the popular Retalyx Galaxy Generator. Ongoing Project.
- 42.8MB
- 58
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16A tool to create a static Galaxy. Update/Reconstruction to the popular Retalyx Galaxy Generator. Ongoing Project.
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Home System - Selectable Star Class
Allows you to select a specific star class for your custom empire's home system.
- 432KB
- 54
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17Home System - Selectable Star Class
Allows you to select a specific star class for your custom empire's home system.
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Ancient Cache of Technologies - Megastructures (2.4 'Lee')
This is a Standalone, non affiated mod.This mod adds 2 Megastructures1 based on the Matter Decompressor and needs to be built around a black hole and generates Dark Matter and Dark Energy1 based on the Dyson Sphere and generates Stelerite
- 2KB
- 52
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18Ancient Cache of Technologies - Megastructures (2.4 'Lee')
This is a Standalone, non affiated mod.This mod adds 2 Megastructures1 based on the Matter Decompressor and needs to be built around a black hole and generates Dark Matter and Dark Energy1 based on the Dyson Sphere and generates Stelerite
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A set of scripts to speed up savegame editing routines like creating a non-ironman version of a savegame and unpacking a savegame as TXT files ready for edit and then repacking it.
- 2KB
- 47
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19A set of scripts to speed up savegame editing routines like creating a non-ironman version of a savegame and unpacking a savegame as TXT files ready for edit and then repacking it.
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20
Civilian Ships and Stations Weaponized
Game ver 2.8.*
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Universum Infinitum - Galaxy Sizes
Adds more galaxy sizes to the game.
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For those who like old good powerful fleets Simply 2x times alloys from a job
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Moves the start of a new game to year 0, increases the maximum mid game start to 500 and the maximum late game start to 1000.
- 1KB
- 33
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23Moves the start of a new game to year 0, increases the maximum mid game start to 500 and the maximum late game start to 1000.
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A total conversion mod for Stellaris set in the Homeworld universe. Contains new ships, technologies, components, music, and sound.
- 955.8MB
- 31
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24A total conversion mod for Stellaris set in the Homeworld universe. Contains new ships, technologies, components, music, and sound.
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Adds 44 original sci-fi styled music tracks to the game.
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Simply a name list with Russian names for leaders, planets, ships and etc.
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Universum Infinitum - Character Traits
Mod that adds various new character traits to Stellaris.
- 221KB
- 30
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27Universum Infinitum - Character Traits
Mod that adds various new character traits to Stellaris.
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No Special resources for buildings upkeep(pay more instead)
best for folks like me who don't like too much micromanagement, also it feels a lot more smooth. :)
- 13KB
- 28
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28No Special resources for buildings upkeep(pay more instead)
best for folks like me who don't like too much micromanagement, also it feels a lot more smooth. :)
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Just a simple mod to design civilian ships, there are also auxiliary slots and new components for civilian ships.Colony Ship & Transport: 3x Auxiliary slotsScience Ship & Constructor: 2x Auxiliary slots
- 191KB
- 28
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29Just a simple mod to design civilian ships, there are also auxiliary slots and new components for civilian ships.Colony Ship & Transport: 3x Auxiliary slotsScience Ship & Constructor: 2x Auxiliary slots
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Universum Infinitum - Star Names
Adds thousands of new names for stars, nebulas, asteroids, and black holes.
- 211KB
- 28
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30Universum Infinitum - Star Names
Adds thousands of new names for stars, nebulas, asteroids, and black holes.