Most endorsed (all time)
- Refine results Found 109 results.
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Ascension Perk Increase (20 or 25 Slots) (Compatible with v.3.0.1)
Adds additional ascension perk slots, and a repeatable version of the ascension theory tech.(Current version set to the Stellaris version I have tested it with.)A 25-perk version is also available.
- 52KB
- 485
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Ascension Perk Increase (20 or 25 Slots) (Compatible with v.3.0.1)
Adds additional ascension perk slots, and a repeatable version of the ascension theory tech.(Current version set to the Stellaris version I have tested it with.)A 25-perk version is also available.
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The official Role Playing Traits overhaul for Stellaris. Tired of bland, boring species? Tired of having a dozen races that all feel and play exactly the same? Use RPG Traits! It will give you *alien* aliens. Aliens that are big, small, that eat dirt, that are made out of electricity, that breed like insects, that are interesting and diverse.
- 6.0MB
- 394
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The official Role Playing Traits overhaul for Stellaris. Tired of bland, boring species? Tired of having a dozen races that all feel and play exactly the same? Use RPG Traits! It will give you *alien* aliens. Aliens that are big, small, that eat dirt, that are made out of electricity, that breed like insects, that are interesting and diverse.
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Increase your galaxies to have up to a massive 10,000 stars and mind blowing 5,000 AI Empires.
- 63KB
- 263
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Increase your galaxies to have up to a massive 10,000 stars and mind blowing 5,000 AI Empires.
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No Grow When Overcrowded 2.7.2
This mod will deliver:+ 30% late-game performance (less pops that do nothing = less lag)Less late-game micromanagement (planets that require so much attention that you can't even play. )eliminates ai overcrowding which caused it to underperform in some cases.planets that require so much attention that you can't even play.
- 6KB
- 249
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No Grow When Overcrowded 2.7.2
This mod will deliver:+ 30% late-game performance (less pops that do nothing = less lag)Less late-game micromanagement (planets that require so much attention that you can't even play. )eliminates ai overcrowding which caused it to underperform in some cases.planets that require so much attention that you can't even play.
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The TEC fleet is at your disposal
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The Sakura girls has arrived to Stellaris! 150+ CG loading screen and 150+ leaders along with sexy Kpop music!
- 217.0MB
- 144
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The Sakura girls has arrived to Stellaris! 150+ CG loading screen and 150+ leaders along with sexy Kpop music!
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The mod increases the power output of of spaceships' reactors.
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Does it feel wrong to you that ships equipped with unimaginably powerful fusion reactors quietly drift into the darkness after destruction? This mod will make them blaze like a star for one last glorious moment.
- 265KB
- 110
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Does it feel wrong to you that ships equipped with unimaginably powerful fusion reactors quietly drift into the darkness after destruction? This mod will make them blaze like a star for one last glorious moment.
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Graphical mod only. No gameplay changes. This mod fixes a couple of problems with the default visuals
- 214KB
- 96
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Graphical mod only. No gameplay changes. This mod fixes a couple of problems with the default visuals
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Universum Infinitum - Species Traits
Adds more species traits and increases the trait limit.
- 241KB
- 86
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Universum Infinitum - Species Traits
Adds more species traits and increases the trait limit.
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This mod reduces the amount of time it takes for your ships and armies to achieve the Veteran and Elite ranks. It also increases experience gain for leaders and allows Titans to gain experience from piracy suppression.
- 2KB
- 71
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This mod reduces the amount of time it takes for your ships and armies to achieve the Veteran and Elite ranks. It also increases experience gain for leaders and allows Titans to gain experience from piracy suppression.
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Stellaris - New Star Classes icons
Small mod add new star classes icons.
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Repeatable Genetics And Robomodding
Updated for version 2.8.*
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This mod adds a single building to the game the "Resource Monolith" 500,000 storage
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This mod I put together halves almost all upkeep costs including Ships, Starbases and Starbase Modules. Any bugs let me know and i'll try to fix it, hope you enjoy.
- 20KB
- 64
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This mod I put together halves almost all upkeep costs including Ships, Starbases and Starbase Modules. Any bugs let me know and i'll try to fix it, hope you enjoy.
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Wiirlak Addition Civics and Origins
This mod add a total of 20 civics to the Gestalt Consciousness and Corporate authorities and 23 origins for diverses empires type to create more distinct playstyles and a few uniques ways to start.100% compatible with every thing, no vanilla files harmed.AI can spawn with one of the civics or origins, everything should work
- 4.8MB
- 57
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Wiirlak Addition Civics and Origins
This mod add a total of 20 civics to the Gestalt Consciousness and Corporate authorities and 23 origins for diverses empires type to create more distinct playstyles and a few uniques ways to start.100% compatible with every thing, no vanilla files harmed.AI can spawn with one of the civics or origins, everything should work
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A tool to create a static Galaxy. Update/Reconstruction to the popular Retalyx Galaxy Generator. Ongoing Project.
- 42.8MB
- 56
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A tool to create a static Galaxy. Update/Reconstruction to the popular Retalyx Galaxy Generator. Ongoing Project.
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Home System - Selectable Star Class
Allows you to select a specific star class for your custom empire's home system.
- 432KB
- 52
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Home System - Selectable Star Class
Allows you to select a specific star class for your custom empire's home system.
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A set of scripts to speed up savegame editing routines like creating a non-ironman version of a savegame and unpacking a savegame as TXT files ready for edit and then repacking it.
- 2KB
- 46
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A set of scripts to speed up savegame editing routines like creating a non-ironman version of a savegame and unpacking a savegame as TXT files ready for edit and then repacking it.
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Ancient Cache of Technologies - Megastructures (2.4 'Lee')
This is a Standalone, non affiated mod.This mod adds 2 Megastructures1 based on the Matter Decompressor and needs to be built around a black hole and generates Dark Matter and Dark Energy1 based on the Dyson Sphere and generates Stelerite
- 2KB
- 43
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Ancient Cache of Technologies - Megastructures (2.4 'Lee')
This is a Standalone, non affiated mod.This mod adds 2 Megastructures1 based on the Matter Decompressor and needs to be built around a black hole and generates Dark Matter and Dark Energy1 based on the Dyson Sphere and generates Stelerite