SF6 Jukebox allows you to customize menus, battle hub and fight tracks with your own mp3s. It doesn't require you to overwrite game files and is very easy to use with the included Playlist Manager.
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Changelogs
Version 1.26.13
Added support for Mai Shiranui.
Version 1.26.12
Added support for Terry Bogard and Pao Pao Cafe stage
Fixed muted or incorrect tracks played in menus
Version 1.26.11
Added support for M.Bison
Fixed bug causing no music when using short tracks
Fixed bug causing default track to play for half a second before the custom track begins playing
Added error message when attempting to import invalid playlist.
Version 1.26.10
Fixed track editor bug where trimming, and panning tracks were not properly saved.
Fixed bug causing overlay not to always be visible.
Fixed bug causing default tracks to not always play.
Fixed bug causing a crash/freeze when spectating.
Fixed default tracks in World Tour mode.
Fixed bug where the overlay would sometimes display information about the previous track.
Fixed bug where Kim's lvl3 would stop the current track from playing even if Kim's lvl3 playlist is was disabled.
Version 1.26.9
Fixed multiple broken playlists.
Fixed issue where the overlay would not show up.
Attempted new fix for instances where Street Fighter 6 would not close properly.
Version 1.26.8
Fixed missing buttons in the track editor
Fixed bug where resampling would fill up your system drive
Fixed crash when entering a combo trial
Fixed crash when transitioning from ranked match to training stage
Fixed battle hub playlist
Version 1.26.7
Fixed crash/freeze introduced with the latest patch
Added custom track support for Akuma and Enma's Hollow
Improved performance
Fixed issue with result screen custrom track which kept playing past the result screen
Version 1.26.6
Added support for Ed character.
Added support for Ruined Lab stage.
Version 1.26.5
Fixed bug with overlapping tracks in spectate mode.
Fixed bug with overlapping tracks when changing stage from training mode.
Version 1.26.3
Fixed track validation bug.
Fixed missing BGM in World Tour mode.
Version 1.26.2
Fixed bug where tracks would sometime overlap.
Fixed bug in World Tour mode where you would not hear anything in training stage.
Version 1.26.1
Fixed bug where playlists in "repeat" mode, would repeat just once.
Version 1.26.0
Aki support.
Music override mode:
- Mixed: will play SF6 default music unless you specify a playlist for that menu, character, stage.
- Full: same behavior as previous versions. You no longer have to set the in-game music level to 0. The jukebox will do it for you automatically if needed, based on your settings.
- Dynamic Track Editor: Use the including track editor to build dynamic tracks depending on what is happening on screen (character intro, round1, 2, 3, or danger zone). The Track Editor can also be used to adjust gain on dynamic and non dynamic tracks.
Added the ability to export / import playlists to share with others.
Typing stuff while the game is not focused will not trigger jukebox shortcuts.
Added a show in explorer right click option on tracks in the Playlist Manager.
Fixed Kim's lvl3.
Note: The mod now requires all tracks to be have a sample rate of 44100Hz, the playlist manager will do it automatically on startup.
Version 1.25.1.0
Added an overlay informing you of the track currently playing. It shows up for 5 seconds at the beginning of a fight, and you can bring it up again using the associated shortcut ('Home' key by default)
Added characters playlist, so you can now set your favorite tracks to play when specific characters are fighting.
Added a playlist priority selector allowing you to customize which playlist should be played in priority. This is important for situations where you have a playlist for stage X, and also a playlist for character Y, the mod needs to know which playlist to prioritize when character Y is in stage X.
Added an "Override menu's tracks" toggle. This allows you to set custom tracks only for stages, and leave default Street Fighter 6 tracks play normally. This is now the default behavior. If you decide to override menu's tracks, you will still be required to manually set the game music level to 0. At this stage, you cannot cherry pick menus you want custom tracks for while leaving other menus play default tracks. It's an all or nothing situation.
Added a restart track shortcut. Like the name implies, this will restart the currently playing track from the beginning.
Added a track validation mechanism for the Playlist Manager. SF6 Jukebox used to crash the game when it was about to play an mp3 which was since deleted or moved. This has been fixed, and in addition to that, the Playlist Manager will indicate which playlist(s) are in an invalid state (containing tracks pointing to an invalid path).
Random mode will automatically be toggled back if you completely empty a playlist.
Added tooltips for each option in the Playlist Manager.
Re-added the "Remove selected tracks" button allowing you to delete selected tracks, in addition to the "delete" key which does the same thing.
Added a percentage indicator for volume level.
Fixed bug causing tracks to overlap after spectating.
Fixed bug where the last track off a playlist would always play last, even when the rest of the playlist would play randomly.
Fixed bug causing a crash when the 'single repeat' play mode would be selected.
Version 1.24.0.0
Added support for custom fad-out duration from 0 to 1 second.
Added playlist for custom rooms.
Added playlist for Kimberly's level 3 and dual Kimberly level 3.
Replaced the "Delete selected tracks" button with the keyboard key: "Delete".
Minor UI adjustments in Playlist Manager.
The "Setting Saved!" message box is now centered.
Added an "Open" button shortcut in the settings tab to open the custom tracks folder.
Fixed bug where multiple tracks could play simultaneously.
Version 1.23.0.0
Added custom track(s) support for result screen.
Added playing modes for playlist. "Repeat" plays the entire playlist, then starts over. "Once" plays the playlist just once. "SingleRepeat" plays one random track then stops. "SingleRepeat" plays one random track and repeat that same track.
Added a default volume slider in the Playlist Manager. Adjusting the volume in game will now save the new volume level and use that one next time you start the game.
Adding track(s) to playlists now automatically unchecks the "Play random tracks" checkbox and checks the "Enable" checkbox for menu playlists.
Current version of the mod is now displayed in the Playlist Manager title bar.
A support tab was added for Discord link and special thanks.
Generated playlists are now visible in logs.
Fixed bug where tracks would play just once.
Fixed bug where tracks would not play in the avatar creation screen (World Tour only).
Fixed bug where volume adjustment would not work properly.
Fixed bug where tracks would not play in World Tour training mode.
Version 1.21.0.0
Tracks now fade out when stopping.
Added support for playing the previous track.
Added support for custom key binding in the PlaylistManager.
Added support for drag and drop mp3s in the PlaylistManager.
Version 1.2.0.0
- Added a PlaylistManager application allowing you set custom playlist per stage. - Added the possibility to enable disable the mod directly from the PlaylistManager app (requires you to restart the game)
Version 1.0.0.1
First version.
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