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alphaZomega

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alphaZomega

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Moveset Mod Development Kit and Mod Manager. Features animation viewer

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MMDK

(Shown with Hitbox Viewer)

MMDK (Moveset Mod Development Kit) is a REFramework script, Mod Manager and Mod Development Kit for creating and researching Lua moveset mods in Street Fighter 6. It creates a dictionary of all the relevant data needed to mod movesets for each fighter, along with functions and methods to change and add-to various aspects of the moves, and then allows you to edit this dictionary at the start of each match using a Lua file. Entirely new moves can be added with new command inputs.

MMDK also functions as a mod manager for the moveset mods that work with it. Each mod is a Lua file and can be run selectively through MDMK.
Multiple MMDK Lua mods can run on a character per match, as long as they don't override eachother's move ID changes.

It also can produce a "Moveset Research" window where you can set the current move being performed, view its keys live and skip frame-by-frame as they are executed, test animations and sound effects and more. Combined with the Hitbox Viewer, it can provide a lot of insight into SF6's mechanics.
The Moveset Research window's animation viewer is a powerful tool and can synchronize, swap and seek between body and facial animations.

MMDK allows for full moveset modding including adding entirely new moves with new command inputs while using animations, VFX, keyframe data and damage data from any characters. Mods for MMDK are created as Lua files and multiple of them can run on a character per match.


Installation


1. Download REFramework SF6.zip here (must be newer than Sept 8, 2023) and place its dinput8.dll in your game folder
2. Download the main MMKD mod RAR and extract it to your game folder or install as a mod with Fluffy Mod Manager
3. (Optional) Install the test mod "Donkey Kick" by copying its contents to your game folder or installing with Fluffy Mod Manager

Usage


1. Open REFramework's main window by pressing Insert (default)
2. Navigate to '`Script Generated UI`' and open the Moveset Mod menu
3. Here you can enable and disable the automatic modification of specific characters by the mod's fighter Lua files, and set the visibility of the Moveset Research window

Guide


Check the mod's Github page for a more in-depth guide on how to use MDMK. Also check the example mod 'Donkey Kick', included as an optional file.

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