About this mod
Swim Charge Fins (and most other custom fins that implement charging behaviour) will now also charge your inventory tools if you have no held tool or if it is fully charged already.
- Requirements
- Permissions and credits
- Changelogs
- Donations
This is the base subnautica version, the Below Zero is here https://www.nexusmods.com/subnauticabelowzero/mods/189
This version is for Subnautica 2.0 "Living Large" update, the Subnautica Legacy version for QMod is here https://www.nexusmods.com/subnautica/mods/576
FAQ:
Q: Will this charge loose batteries in my inventory?
A: Not by default but there is a config option in the mod menu options to enable just such a functionality.
Q: I've got swim charge fins on but nothing in my inventory is charging?
A: This is usually the result of using the Seaglide which as you're constantly discharging it via use and constantly recharging it via swim charge. The mod will never move on to charge your inventory items as the held item always takes priority.
Feel free to let me know if you have any questions not answered above.
CREDITS
Thank you to PrimeSonic, MrPurple6411 and tobeyStraitjacket for essentially holding my hand through the making of my first mod and whos mods I learned and drew most of my inspiration from.
Thank you to Metious for volunteering to be the guinea pig that tested my mod and pointing out all the bugs.
Thank you Eternal_Wait for reporting a NPE in version 2.0.0.
Big thanks to DarkWalker for his transpiler patch that vastly improves compatibility as well as fixes the missing charge sound bug.
SOURCE AND ISSUE TRACKING
https://github.com/xilni/SubnauticaMods
Donations:
BTC: bc1q5vuhqz4z6x5rwzdz8z3tsj5uzgl2d0j5ewtzvl
ETH: 0x150A1472d41063DD07B45C03327bDfF30742695F