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Changelogs
Version 1.2.5
Fix for bepinex
Version 1.2.4
Fixed consume energy
Version 1.2.3
BepInEx fix
Version 1.2.2
BepInEx compatibility
Version 1.2.1
Updated to What the Dock Update
Version 1.2.0
PPU will not be automatically crafted.
Added disableAutoCraftRecipes option to config.
Version 1.1.3
Added Quantum locker.
Fixed asterisk bug.
Version 1.1.2
Updated to Seaworthy update.
Version 1.1.1
Updated to Teeny-Tiny update.
Version 1.1.0
Updated to Frostbite update.
Added support for seatruck.
Version 1.0.5
Updated for Lost Ship update
Version 1.0.4
Updated for Ice Worm (17 sep)
Version 1.0.3
Updated for build 15125
Version 1.0.2
Updated for build 11186
Version 1.0.1
Updated for build 10567
Version 1.0.0
Initial for build 9915
Works with fabricators (modification, upgrades, scanner room), vehicle constructor and building tool.
In mod settings there are several modes.
Inside - Takes ingredients from the neighboring storages only inside the base or inside the Cyclops.
InRange - Works at a distance of 100 meters from the base or Cyclops.
AutoCraft - Allows you to automatically make the missing ingredients. But materials and energy are also required for this.
This options are available in the loaded game.
Small locker can be disabled for the EasyCraft. Add the * symbol at the end of the field labels.
Requirements - Game Update 49184 or higher
Installation BepInEx 1. Install BepInEx 2. Extract the archive to folder \SubnauticaZero\BepInEx\plugins\. Should be \Steam\steamapps\common\SubnauticaZero\BepInEx\plugins\EasyCraft_BZ\
Installation QMod 1. Install QModManager 2. Extract the archive to folder \SubnauticaZero\QMods\. Should be \Steam\steamapps\common\SubnauticaZero\QMods\EasyCraft_BZ\
Modding To disable the autocraft option for recipes, create easycraft.json file contains {"disableAutoCraftRecipes": ["Battery"]} in your mod's folder.