About this mod
Adds various shaders to create some realistic touches to how light functions in game.
- Requirements
- Permissions and credits
- Changelogs
- Donations
Features:
~ Adds pixel blurring to simulate a better and stronger underwater effect
~ Adds a complex bloom that simulates smooth lighting off light sources
~ Adds light adaption
~ Darkened the game by some amount
~ Tuned down some colors to act more natural rather than shading everything with one color
Installation:
1. Download ReShade 5.4.0+
1.1. Download my preset, extract it in your Subnautica:BZ launcher folder.
2. Open ReShade installer .
3. Find Subnautica Below Zero.exe in the list of applications/games that it has listed for you.
4. Select DirectX 10/11/12
5. It will ask you if you want to download all the shaders by providing my preset file. So click on browse and find my ReShade preset in your Subnautica:BZ launcher folder. Then let it download all shaders and click finish.
5.[alternative]
If it doesn't give you that window to install shaders through a preset then it will ask you to pick shaders manually. Here's the list of shaders that you'll need:
qUINT:
qUINT_Lightroom.fx
qUINT_Sharp.fx
color effects:
pd80_03_Shadows_Midtones_Highlights.fx
pd80_04_Saturation_limit.fx
Shaders:
EyeAdaptation.fx
FXShaders:
AdaptiveTonemapper.fx
NeoBloom.fx
MagicHDR.fx
6. Open the game. Press [home] keybutton on your keyboard to open ReShade menu.
7. At the top you should see a small window with words written "ReShadePreset". Press on it, it will open up a list of files in your subnautica:BZ directory. There you should find my preset that you extracted in step 1.1.
8. At the bottom right click on performance mode and press [home] button again to close the menu.
9. Done.
optional:
If these instructions weren't clear enough, you can find a video on installing reshade.