Manually install it into Below Zero's files in the same way that you'd manually install it in Subnautica- place the folder in the BepinEx plugins folder.
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Thanks to Lee23 for making the Mod Structure Helper and the EpicStructureLoader!
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This mod was made possible thanks to the Mod Structure Helper tool, made by Lee23!
This mod requires BepinEx, Nautilus, and EpicStructureLoader.
THERMAL GLACIERS ZONE The Thermal Glaciers Zone is a collection of icebergs and glaciers found directly above a cluster of thermal spires. The icebergs host a variety of plant life.
Located at
Spoiler:
Show
Directly above the Koppa Mining Site.
--INSTRUCTIONS-- Step 0: Make sure you have Nautilus and Tobey's BepinEx Pack installed, as well as the EpicStructureLoader (Despite being a Subnautica mod, EpicStructureLoader is also compatible with Below Zero, but it has to be manually installed). Step 1: Place the Structure folder into EpicStructureLoader's Structure folder. That's it! :3
For legal purposes I would like to point out that the bloodgrass assets used in this mod were already present in the files of Subnautica Below Zero, and were not ported from Subnautica. This mod does not redistribute Unknown Worlds Assets, and makes use of nothing more and nothing less than assets already present in Subnautica Below Zero that can already be accessed without this mod via the usage of console commands.