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Arcadia1989

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itkdqwzero

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About this mod

Figure out the limit.
What is the best way to change it? The calculator's exhaustive algorithm can automatically calculate it.
If you don’t know how to modify the gun, so try it on a calculator. It’s more expensive to try it in the game.
Shows more parameters, available times, recoil, and movement speed debuffs, all of which are

Permissions and credits
download: https://github.com/itkdqwzero/Sulfur_Weapon_modify_simulator/tree/main

A
calculator. but not as a mod in game, it's independent executable program.

Figure out the limit of modify gun.
What is the best way to change it? The calculator's exhaustive algorithm can automatically calculate it.
If you don’t know how to modify the gun, so try it on a calculator. It’s more expensive to try it in the game.
Shows more parameters, available times, recoil, and movement speed debuffs, something not visible in game.

There is actual measured rate of fire data. Some of the rate of fire data in the game is biased, and some do not display the rate of fire.If you want to know what kind of damage the existing oils on hand can do, disable the magic oils you don't have in the ∞ exhaustion sub-window, and the calculator can calculate the optimal solution for you.

Calculate for rocket laucher:

The latest update is to add the exhaustive calculation of the bullet bounce for the rocket launcher. This feature in the [∞ exhaustive] subwindow, check [√] projectile bounce mode, which means that the calculation is only for the rocket launcher, ignoring the damage value.